Types of Artillery in Foxhole

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    • #96238

      Finally got around to trying out all the different types of Colonial artillery as part of our operation,
      the 120mm, 150mm and the rocket artillery all have unique impacts on the battlefield
      The Field Artillery, or 120-68 “Koronides” Field Gun, is a Colonial unpropelled vehicle with a 120mm artillery gun that serves to engage the enemy at a distance and destroy fortifications.
      This gun trades the range, security, and cost of the Warden 120mm Light Artillery for mobility
      Its wheeled nature makes it easier to change firing positions to avoid counter fire and move with the front line.
      Successfully used defensively by the PBS to hold back the Warden tide in Origin

       

      The 50-500 “Thunderbolt” Cannon is the Colonial Heavy Artillery which fires 150mm shells.
      This heavy artillery cannon is designed to cripple enemy fortifications from an entrenched position.
      This artillery gun trades its smaller counterparts mobility for additional range and damage
      Incredibly effective at sieging enemy fortification it was used by the PBS in knocking out the last Warden stronghold in Morgens Crossing

      The R-17 “Retiarius” Skirmisher is a colonial Truck armed with a rocket battery in its rear.
      A truck fitted with an advanced rocket propulsion rack, the “Retiarius” webs the sky with deadly, screeching rockets shot at a high frequency over long distances. Holds sixteen rockets.
      Rocket artillery allows for quick hit and run tactics that do not need to worry about enemy counter artillery batteries
      A lightning offload of its payload allows for it to instantly disengage back to friendly lines
      Great for hitting clumps of enemy armour or a fortified position setting the compound ablaze in Godscroft

    • #96261

      We should definitely do another run with the rocket trucks, was good fun.

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