oday is the day, our first major content update is now live bringing a host of new features and improvements to the game.
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Commander Abilities: Close Air Support Airstrikes (US and USSR)
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Commander Abilities: New Cluster Rocket ability for USSR
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Progression System: A first iteration of a progression system, allowing you to gain XP and level up.
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New Map: Marshlands
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New UI: Post-Death Report
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Localization: Official support for German, Russian and Simplified Chinese – more languages coming later
And much more, full changelog below!
In just a couple of hours, we will be launching a free demo which includes the full game with the exception of progression available to all which will run until Monday, September 7th.
We want to showcase all the improvements and additions that has gone into the game since our early access launch, and provide the best opportunity for players to make an educated decision if they’d like to support our Early Access journey by purchasing the game.
Alongside this, we will also be running a 67% off sale for the first time ever, allowing you to get ’83 at a significant discount. This offer will be valid until September 10th.
Both of these will go live at 7 PM BST / 8 PM CEST / 2 PM ET and 11 AM PT, which is approximately 4 hours after this update goes live.
TL;DR
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WIP Localisation for German, Russian, Chinese (Simplified), French, Romanian and Polish
Art
Audio
Code
RCON for server admins
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Added getEventLogJSON RCON command. This provides an incremental stream of events related to the server and gameplay, currently including kills, player connect/disconnect, round start/end, and teamswitch events
Design
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Added rocket cluster munitions in place of old heavy rockets. Updated the icon, the text, did a full pass on timing, spread, bomblet damage and radius. Cluster munitions are for area denial and are effective against infantry and light vehicles, but relatively ineffective against armour
Devops
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Added listPlayersJSON RCON command following Bifrost standard. This includes the following data types for players: player_id, player_name, team_index, side, faction, squad_id, squad, role_index, role, score, kills, deaths, teamkills, is_dead, vehicle (name, type, seat). Includes all required data types, more enrich-type to be added separately later
Level Design
Localisation
WIP versions of localisation for Chinese (Simplified), Russian, German, French, Romanian and Polish
Please note: In languages where the localization is incomplete, you will see a mixture of English and your language of choice.
UI
Weapons