- This topic has 2 replies, 2 voices, and was last updated 8 years, 4 months ago by
Anonymous.
- You must be logged in to reply to this topic.
Another great map in the POWERBITS GAMETEAM MIXED 60HZ server
Direct Link: https://drive.google.com/open?id=1psK6jf1Ok-YtPgOLLKRolh8uokqhrU8s
SWS Link: http://steamcommunity.com/sharedfiles/filedetails/?id=1281330524
Changelog: added some foliage, fixed some badly placed meshes in the native house, adjusted spawn protection to protect obj E before it is activated, raised map bounds to stop canberra crash when called from NW, added tunnel volumes to make point I much more challenging for US, adjusted objective sizes slightly and tweaked capture times.
AUTHOR:Cron Daemour
AUTHOR NOTES: This map is focused on being a tactical jungle fight with rivers that slow you down, open areas that will catch you out and plenty of foliage if you need to prone when the bullets start whizzing!
AUS are on the offensive and VC are there to hold off a fall back to their tunnels…