RS2: New Map Outpost Juno

 LATEST NEWS
author image by Powerbits | 1 Comment | 18/08/2017
  • CUSTOM MAPS
  • PBS

Again some great new maps have been added to the POWERBITS GAMETEAM MIXED server:

OUTPOST JUNO

  • Mode: Territory
  • Historical background: NLF are using the dense fog of the morning to conduct a raid on an Army post to weaken them and destroy the deployed Howitzers located there.
  • The first map with rain
  • AUTHOR NOTES:  A faithful recreation of Winterwald.

    Everything is exactly as those in Winterwald with a few exeptions

    • Former German no mans land is now a ricefield, earthen berm and minor stream
    • Road cutting through what was the far eastern forest
    • Military camp for theme but is not part of the playable area
    • No artillery for the Southern Forces since the NLF are within the howitzers effective range, increase in total AC-47 deployments
    • Satchel pickup located at the bunkers ammo resupply
    • Minor hidden tunnel system from the bunkers (Objective D) to trenches (Objective F) with destructable boarded up entrances that can be destroyed with C-4, satches, M79 and RPG
    • Radios are disabled/enabled as objectives are captured to keep commanders close to the frontlines

    Current bugs

    • Satchel objectives (G, H, I) cannot currently be destroyed by satches/C-4, they still work as proximity capture
    • Destructible doors to the tunnel complex can only be destroyed from one side. Outside from the bunkers side (2) and inside from the trenches side (2)
    • Destructible doors do not respawn on team switch, best played as 1 Round game (can be fixed if I figure a way)
    • Isolated lighting and shadow problems

AUTHOR: Field-of-V

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