Changelog: Overhead map, no Objective borders because bugged, combat zones fixed, extra sewer area added before G & H, more craters added for VC to place tunnels, AK sounds should work, Objectives fixed. https://steamcommunity.com/sharedfiles/filedetails/?id=1267737218
i personally like it just need less bottleneck points that force the swarming of an objective where there are so many angles to get pretty much unlimited kills on. i personally think the vc when defending since they get the high ground there is barely any room when there scattered all aroun the front of the allys we poor out of on the U.S side. Other then that i think its fine for use as well as having a good push back and forth.