Update 20/09/2017
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- This topic has 0 replies, 1 voice, and was last updated 8 years, 8 months ago by
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20/09/2017 at 06:43 #16576
VNTE-DANANG (20/09)
- Version:Â V6
- Direct Link:Â https://drive.google.com/file/d/0B8HM-qaERWBrdF91U3RNY0l0RG8/view?usp=sharing
- SWS Link:Â http://steamcommunity.com/sharedfiles/filedetails/?id=1086626732Â Details:(edited)
Details:
- Added Post Processing
- Adjusted Lighting
- Adjusted Fog
- Added Details to Last American Spawn (Southern)
- Added Misc. Details on the Outside Playable Areas
- Â Added Misc. Details on Inside fo the Playable Areas
- Removed Accidental BSP Volume on one of the OilTanks near Alpha
- Â Finished Fencing off areas
- Â Added SandBags to Fenced Off Areas
- Added Exterior Reverb Volume
- Added Debris in places (In Hangar Area(s) it is temporary)
- Â Overhauled Delta Objective
- Added Multiple F4 Strikes
- Â Added Ambient B52 Flyovers
- Added AC47 Strike
- Added Ambient Artillery (Will be expanded upon)
- Â Added Flickering Lighting & Dynamic Lighting (will add lense flare later)
- Â Overhauled Southern Exterior of the map (non-playable area)
- Â Moved First US Spawn closer to Alpha to promote more fighting in and around the Alpha Objective
- Â Added Exterior (outside playable area) trench lines
- Bunkers and Howitzers
- Â Updated Custom meshes with lightmaps and smoothing groups (Thanks Nitronik)
- Â Updated Custom Cargo Container PH Mesh
- Adjusted Various Cover in certain places
- Added more details to Northern Flanks (F4 Docking Area)
- Â Overhauled Delta Objective, now much larger and can be flanked.
- Â Adjusted Air Raid Siren to a quiet ambient noise at the beginning of the map.
-  Adjusted Dirt Terrain Texture – Added More Destruction – Overhauled ATC Tower
- Added various structures along the Playable Area’s edges(edited)
See the changelog here:
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