Upcoming Fixes and Changes For Rising Storm 2 (Updates 1.08.2 and 1.08.3)
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- This topic has 0 replies, 1 voice, and was last updated 8 years ago by
Powerbits.
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06/06/2018 at 06:35 #23653
It has been great to see so many new names in the servers and communities after the recent 1.08 ARVN update and free weekend. Right now, the teams are focused on digging into any issues that have been sticking out like a punji stick, with a keen eye for trying to find some of the more hidden ones!
As part of that effort we currently have two updates planned for the near future. The first, 1.08.2, should be with players by the end of the week. This update will focus on map balance issues, such as changes to Resort gameplay, opening up the flanks for landings as well as adding more cover on the beach. It will also feature further sound improvements to older weapons to bring them in line with the newer additions, animation changes to weapons based on community feedback and a fix for hitching caused by going out of bounds as well as addressing other bugs.
The team is continuing to investigate other community reports for another patch, update 1.08.3, next week. This update will target other map balance changes and we are on the lookout for reproduction cases related to stats not saving, movement issues (such as the jitter that can happen after proning) and hit detection. If you believe you have one, please make sure you let us know in the bug forums located here:Â https://steamcommunity.com/app/418460/discussions/1/
And don’t forget to join us for the Ask Us (Almost) Anything on the subreddit this Thursday – June 7th, starting from 3 PM EST (-5 GMT) and running for 3 hours. https://www.reddit.com/r/rs2vietnam/
We are looking forward to answering your questions,
Tripwire Interactive & Antimatter Games
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