PS update 03/08

 LATEST NEWS
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    • #24590

      -Gameplay: Logistic members, sapper and tank commander get a wrench

      -Gameplay: Max 2 active FOBS for attacker. Need to unshovel one to make new one

      -Gameplay: Exploding vehicles will damage nearby infantry

      -Gameplay: Magnetic mines damage engine based on its distance to it (bug fixing too)

      -Gameplay: Turret audio switch from hydraulic to manual based on rotation speed

      -Gameplay: Delay added between vehicle reset button (to possibly avoid them to go on the moon)

      -Fix: Rebalanced GER/UK vehicles for engine destruction

      -Fix: Removed the Create Rally command

      -Fix: Construction truck not resupplying on some layers -Fix: Increase mortar round switch timer to avoid reload speed exploit

      -Fix: Heelsum church collision revamped

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