PS update 03/08

 LATEST NEWS
  • Welcome to the PBS GAMETEAM's website, WE ARE RECRUITING. JOIN US and get a FREE VIP slot on our servers! -
  • Our Thanks to Adaari, balz, hal, Bron,Yordy,Jonathan,Jozsef,BradJerney, wenz,Martin,Barry,chris, Ruben, Itsvan, Marko, Lan, Valter, Erik, joe, Matthew, Alois, Graig, Jason, caveman,Edwards, Jaimie, Ondre, Toby,Google, Phill, Gchrome,cramer,Rick,Jermey, lucas, kold, Roberto, Farq,Xiaton, Karlo, Rainman, Erik, Andrea and a very special thanks to our great premium members: Pon, Smekkes, Muttonchop,Krabbepote, Stoommeester, arjan, Xillax, Kapsta, Alexander,Duck, HausserBG, Bravecoward, Reint,Bas,Batuhan, Gunnar,Nuttycake,CJ Mini,tworooms,Jeffrey, Swag, Waverider, Sheepfarmer and Oberfield!for supporting the PBS GAMETEAM! -
  • Do you like our servers or site? Support us on this page -
  • Do you have a question? contact us -
  • Join our Discord! -
  • Check our latest news about our PBS games on this link -
  • Would you like to donate for our servers? Please check this link -
  • We are the best HLL, ARMA, BB, RS2, MW3 community out there! Sign up today! -
  • Like us on Facebook! -
  • Like us on Twitter! -
  • We have many new wars! Check and signup here pls -
  • Join our latest community event #here! -
  • Author
    Posts
    • #24590

      -Gameplay: Logistic members, sapper and tank commander get a wrench

      -Gameplay: Max 2 active FOBS for attacker. Need to unshovel one to make new one

      -Gameplay: Exploding vehicles will damage nearby infantry

      -Gameplay: Magnetic mines damage engine based on its distance to it (bug fixing too)

      -Gameplay: Turret audio switch from hydraulic to manual based on rotation speed

      -Gameplay: Delay added between vehicle reset button (to possibly avoid them to go on the moon)

      -Fix: Rebalanced GER/UK vehicles for engine destruction

      -Fix: Removed the Create Rally command

      -Fix: Construction truck not resupplying on some layers -Fix: Increase mortar round switch timer to avoid reload speed exploit

      -Fix: Heelsum church collision revamped

Viewing 0 reply threads
  • You must be logged in to reply to this topic.
Hit enter to search or ESC to close