Improving our seeding efforts

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  • Author
    Posts
    • #47882

      Hello guys,

      I feel like we should think about ways to improve our seeding efficiency on RS2 servers. There are several things that come to mind which I thing we should take in account

      1. Time of seeding (it feels like there isn’t sufficient amount of players in the morning to justify blocking our PC for the entire morning from anything more demanding, do we have access / know how to access data about when do people play RS2? We could start seeding soon before prime to catch players when it matter)
      2. Better seeding organisation (I know it’s a daily effort and no one is forced to do it but we could lightly organize in groups of 4-6 for example, that would make it more effective than single people sitting on server for 3+ hours since we’re going for number anyway, maybe some sort of discord channel?)

       

      I only have thsoe two so far but I think we could all benefit from some improvements. Please post some ideas guys

    • #47912
      Anonymous
      Inactive
      0

      I already wrote in discord and Frank, that from 2 servers can be done 1 for TE, because many players do not like the campaign and prefer other servers,where there are regular fights TE or SU. Players don’t like the long breaks between rounds and these multiple votes in a campaign that don’t exist in TE. And if you look at other servers, including double ones,then one of them is either the TE or the only one. Believe me, this attracts players more than a constant game for one side, especially if it loses and people start to come out.

      In this case, you will have less, and most importantly less often to ask to sit on the server. thank you for your attention, I write this only to help and improve,and not to impose something.

    • #47918

      The servers on campaign is the best way and most public liked.

      Wat is important is the time, we need a early bird team to come and help. Timing is everything

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