Green Army Men Update 1.02

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    • #31698

      This patch focuses on TTK changes and weapon balancing, implementing feedback from the recent gunplay survey.

      General changes :

      • Greatly increased weapon damage across the board
      • Adjusted helicopter crew damage scaling
      • Slightly increased bullet velocity on helicopter mounted weapons
      • Minor adjustments to the handling of all weapons
      • Increased damage and effective radius of explosives
      • Rebalanced carried ammo amounts for Flamethrower and M79

      Detailed weapon changes :

      • Major changes to weapon damage and handling :
        • Greatly Increased overall weapon damage.
        • Minor adjustments to weapon handling.
        • Head and neck shots are now instant kills.
        • Low caliber weapons such as pistols and SMGs cannot instant kill at extreme ranges.
        • Increased damage cap for limbs
      • ASSAULT RIFLE
        • Base damage Increased
        • Single fire no longer possesses unique damage model
        • Slightly increased vertical recoil
        • Single fire interval slightly decreased
        • ADS speed slightly decreased
      • MACHINE GUN
        • Base damage increased
        • ADS speed slightly decreased
        • Screen shake multiplier slightly decreased
        • Time to holster increased
      • HELICOPTER MACHINE GUNS
        • Base damage increased
        • Now uses unique damage drop curve
        • Bullet velocity slightly increased
        • Suppression power increased
      • PISTOL
        • Base damage increased
        • Moved model further away from player’s view
        • ADS Field of View adjusted
        • Fire rate slightly increased
      • REVOLVER
        • Base damage increased
        • Reduced camera shake
        • Double action delay slightly increased
        • Fire rate slightly increased
      • SCHMEISSER
        • Base damage increased
      • Slightly increased vertical recoil & recoil recovery rate
      • ADS speed slightly decreased
      • Spread slightly decreased
      • Hipfire spread multiplier decreased
      • SHOTGUNS
      • #00 Buckshot base damage increased
      • No4 Buckshot base damage increased
      • Trench, Duckbill ADS speed slightly decreased
      • ADS Field of View adjusted
      • Stakeout ADS FoV adjusted
      • Reduced pellet spread on Stakeout and Trench shotguns
      • Restored offset sights on Stakeout shotgun
      • Fixed massively increased base damage on Stakeout shotgun, now consistent with others
      • SMG
        • Base damage increased
        • Increased vertical recoil & recoil recovery, fixed recoil duration
        • Hipfire spread multiplier slightly decreased
        • Time to equip slightly decreased
        • Time to holster slightly decreased
        • Spread slightly increased
      • SNIPER RIFLE
        • Base damage increased
        • Slightly increased vertical recoil
        • ADS speed slightly decreased
      • TYPEWRITER
        • Base damage increased
        • Slightly increased vertical recoil & recoil recovery rate
        • ADS speed slightly decreased
        • Spread slightly decreased
        • Hipfire spread multiplier decreased
      • FLAMETHROWER
        • Base damage increased
        • Tweaked recoil to make hose movement feel much smoother
        • Fuel units decreased
        • Maximum range decreased
      • GRENADE LAUNCHER
        • Direct hit damage increased
        • ADS speed slightly decreased
        • Reduced ammo capacity for Buckshot variant:
          • Reduced HE grenades by 2
          • Reduced Buckshot grenades by 4
        • Buckshot 40mm spread decreased
        • Buckshot hip fire spread multiplier decreased
      • EXPLOSIVES:
        • C4 CHARGE
          • Base damage increased
          • 25% damage bonus against vehicles
          • Explosive radius increased
        • FRAG GRENADE
          • Base damage increased
          • Explosive radius increased
        • WHITE PHOSPHORUS
          • Base Damage increased
          • Fumes DoT increased
        • 40mm HE GRENADE
          • Base damage increased
          • Explosive radius increased
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