Core Feedback – Maps discussion

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    • #86510

      Hi folks,

      On March 2 we shared our Core Feedback initiative with you, helping to outline what it is that we’ve seen, and heard from you since we launched the game, and how we’re keen to discuss the ways in which we are bringing improvements to the game – asking for your thoughts on our plans along the way.

      Our first post focused on maps and the experience that you have playing on them. Over the course of March, we’ve collected thousands of your comments via the
      Battlefield Forums, Twitter, Discord, Reddit and other spaces. Thank you for being a part of that conversation. From the lengthy word count explorers, to the Video Essay producers, and the ‘+1, ^ this’ crowd – your views and thoughts are deeply appreciated by us.

      We have taken the necessary time to read through, listen, and identify your common top points of feedback. This has all then been reviewed with the design teams to ask how your feedback aligns with our current design goals, and how best we can help to prioritize our work to help bring the changes you feel are most impactful in this area.

      Today I’ll share with you the top points on what we’ve learned from your feedback, the next steps that we’re taking for map design, and a timeline as to when you can expect to see these first changes delivered in-game.

      Read and find out more
      Battlefield Core Feedback Maps Next Steps (ea.com)

    • #86511

      I dont think they get wat they have to change…

    • #87352
      Anonymous
      Inactive
      0

      Had some great fights near the A and E points on Renewal and now the whole area’s just get deleted, such a waste of effort for the programmers. Renewal will feel tiny after the update I’m afraid.

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