Bannerlord patch notes e1.0.2

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    • #39174

      Versions

      Native: e1.0.0
      SandboxCore: e1.0.2
      Sandbox: e1.0.2
      Storymode: e1.0.2
      CustomBattle: e1.0.2

      • Some of the crashes from older saves are fixed and these saves can be used again. (especially caused by fencing stolen goods & rival gang leader quests).
      • Enabled Steam cloud saves.
      • A bug that was preventing some players (especially Windows 7 users) from logging into the multiplayer lobby has been fixed. There may be further issues in this regard. We are investigating the matter.
      • Fixed a crash that occurred when entering a custom battle.
      • Various localisation fixes. Some texts are only in English due to lacking localisation tags. Now they can be updated by translators and will be added to the game soon.
      • Some variable texts were not shown correctly. Some of them are fixed, more will be fixed in upcoming patches.
      • Some Turkish translation corrections and typo fixes.
      • Fixed an AI-related issue that crashed the game.
      • Fixed an AI calculation error on aiming ranged weapons against mounted enemies.
      • Fixed launcher not being visible for some users.
      • Fixed errors and crashes after changing language in multiplayer.
      • Fixed encyclopedia faction “Part of” crash on creating player faction.
      • Hero crafting stamina is now saved. Loading does not restore stamina.
      • Localised text manager does not crash on invalid source file.
      • Fixed a crash that occurs in some towns when we try to take a walk.
      • Fixed a crash that occurs during a conversation with various characters.
      • Fixed a crash that occurred after activating the “Fencing Stolen Goods” quest.
      • Fixed a crash when creating a new hero. Mainly happened when opening a new campaign or having a baby.
      • Fixed a crash that occurred when “Headman Needs Grain” issue time out.
      • Fixed a crash that occurred when the player clan gained renown while the player character is a prisoner.
      • Fixed a crash that occurred when a quest time out in Quest Manager.
      • A crash caused by initiating peace barter with heroes that do not have parties has been fixed.
      • Fixed a crash that occurred when the player has created their own kingdom and the conspiracy progress quest starts.
      • Added notifications to certain parts of the Main Storyline.
      • Fixed a bug where using the ransom all prisoners button didn’t give roguery XP.
      • Removed ransoming prisoners’ trade skill gain.
      • Decreased ransoming prisoners’ roguery skill gain by 40%
      • An issue with the 3rd banner piece fixed.
      • Party initialisation in Radagos’ Hideout is changed to a more stable version.
      • Fixed a crash that occurred when selecting “You’re breaking the law.” option when the “Family Feud” quest is active.
      • Fixed quest NPC remains in the player’s clan at the end of the Family Feud quest bug.
      • Fixed quest NPC remains in the player’s clan at the end of the Lord Needs Tutor quest bug.
      • Fixed getting Family Feud quest NPC as a companion and progressing in Rebuild Your Clan quest bug.
      • Fixed a crash that occurred when LordWantsRivalCapturedIssueQuest Quest Giver becomes a prisoner.
      • Fixed a crash that occurred when trying to force village notables to give supplies/recruits.
      • Fixed a crash that occurred when a game that is saved during the ExtortionByDeserters quest is loaded.
      • Fixes a possible crash that might occur if the player loads a game that was saved during the following quests: MerchantNeedsHelpWithLooters, EscortMerchantCaravan, LocateAndRescueTraveller (tutorial quest), TravelToVillage (tutorial quest), IstianasBannerPiece, ArzagosBannerPiece.
      • Players that are at war with minor factions will now be able to join kingdoms even if the kingdom is not at war with that minor faction.
      • Fixed the bug where war state with factions that have been destroyed was not being cleared.
      • A crash related to successfully making peace through barter has been fixed.
      • Changed Strong Smith perk description to Controlled Smith
      • Fixed a charm skill exploit which happens in marriage barter.
      • Fixed a bug where companions were unable to be used after sending them to fix an issue.
      • If you have some troops outside of the hideout, you are no longer taken as a prisoner anymore when you lose an encounter.
      • Fixed a crash that occurs sometimes after a siege battle (after dying in siege battle, after go to defend in a siege, after trying to exit from a siege etc.)
      • Fixed a crash that occurred when the player tried to select & sell prisoners.

       

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