ARMA REFORGER SMALL UPDATE: 1.1.0.42 Changelog

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author image by Powerbits | 0 Comments | 26/03/2024

Attention Soldiers,

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1.1.0.42 Changelog
General

Added: Official server capacity changed from 32 to 48 (Conflict and Game Master)

Fixed: Combat Ops Save and Load not working properly

Fixed: Combat Ops Task Attack could not be completed in certain situations

Fixed: Rank limitation was applied to user action in a scenario where players can’t level up their rank

Fixed: Common crash related to HTTP connection

Fixed: Crash when looting items of a dead character that the Garbage System removes

Fixed: Crash when trying to call EquipmentStorageSlot::CanAttachItem with a null entity

Fixed: Crash in script after certain VME’s

Fixed: Disabled physics collisions on missile projectiles, helps with RPGs ricocheting when they shouldn’t

Fixed: Garbage System performance by only doing a nearby player search when relevant

Fixed: Secondary fire warheads were not being deleted properly

Fixed: Server was sending incorrect addon load order to the backend

Fixed: Various localization issues

Modding

Added: BaseMoveComponent – Temporary attribute CollisionEnabled to enable physics collision of projectiles, such as throwables

Added: ArmaReforger.gproj – None layer preset to debug behavior of physics without collisions

Added: Weapons – CollisionEnabled set in GrenadeMoveComponent of Grenade_Base.et

Added: Weapons – Projectile layer defined in ShellMoveComponent of Ammo_MortarShell_Base.et

Added: ScenarioFramework – Action to restore default state of the layer allowing for looped workflows

Published on 26 March 2024

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