Arma Reforger Minor Update 0.9.7.53

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author image by Powerbits | 0 Comments | 15/12/2022

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Attention Soldiers,

We’re going to update the Steam and Xbox versions of the game. The game will be updated today, December 15th. There will be server downtime between 12:00 – 15:00 CET.

0.9.7.53 Changelog

Game

  • Added: Conflict – Client data can now be re-applied after server restart
  • Fixed: ScenarioFramework – Title and description for task notifications are not properly updated when overriding default values
  • Fixed: Conflict – Wrong capture point count when resuming a scenario
  • Fixed: Conflict – No longer possible to build already built structures when resuming a scenario
  • Fixed: Conflict – Wrong faction variants of buildings spawned when resuming a scenario
  • Fixed: Scenario menu inputs – double click = Play or Continue, Join and Restart has now different actions on the controller
  • Fixed: Conflict – When resuming a scenario, the HQ composition would be spawned on a random starting point as well as on the proper HQ
  • Fixed: Conflict – Incorrect amount of supplies restored in bases with supply depots
  • Fixed: When possessing AI in GameMaster, the head of AI would not always disappear in first person
  • Fixed: Missing structures when resuming a scenario with prebuilt compositions
  • Fixed: ScenarioFramework – The message about finishing the objective is shown incorrectly
  • Fixed: Conflict – Missing spawnpoints in small scenarios
  • Changed: Disabled spawn occupants in the vehicle (context action in GM) until a proper fix can be made
  • Tweaked: Fragmentation damage​

Stability

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  • Fixed: Crash when saving loadout
  • Fixed: Make loadouts area type safer and not crash when not setup
  • Fixed: Race condition causing crash on aborting download
  • Fixed: Potential crash in WeaponComponent::GetSightsTransformation
  • Fixed: Possible crash in AI abort defend waypoint
  • Fixed: Possible AI Crash in RequestAction​

Multiplayer

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  • Fixed: If a player tries to reconnect during their ban duration they won’t be able to rejoin the server even after the ban expires resulting in a connection failure.
  • Fixed: Backend – Crash related to auth fail and kick during player reconnect
  • Fixed: Possible stall and kick when streaming of replicated objects merges multiple hierarchies
  • Fixed: Possible stall during JIP if some nodes didn’t have a parent on the server
  • Fixed: Possible continuous Room removal process
  • Fixed: Marking BEServer_x64.cfg as userconfig, so Steam won’t redownload it

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