RS2 New map:Chư Pơng Massif

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author image by Powerbits | 5 Comments | 21/09/2017
  • CUSTOM MAPS
  • PBS

Again some great new maps have been added to the POWERBITS GAMETEAM MIXED server:

 

Chư Pơng Massif

  • Mode: SUPPREMACY
  • Historical background:    The Battle of Ia Drang comprised two main engagements conducted by the 1st Battalion, 7th Cavalry Regiment that took place on November 14–15, 1965 at LZ X-Ray (“eastern foot of the Chu Pong massif“) and by the 2nd Battalion, 7th Cavalry Regiment on November 17 at LZ Albany farther north in the Ia Drang Valley. It was the first major battle between the United States Army and the North Vietnamese Army-NVA(People’s Army of Vietnam-PAVN) during the Vietnam War as part of the U.S. airmobile offensive code-named Operation Silver Bayonet I (October 23 – November 18, 1965). The battle was part of the second phase of a search-and-destroy operation code-named “Operation Long Reach” that took place from October 23 to November 26 during the Pleiku Campaign. The battle derives its name from the Drang River which runs through the valley west of Plei Me, where the engagement took place (Ia means “river” in the local Montagnard language). Representing the American forces were elements of the 3rd and 2nd Brigades, 1st Cavalry Division (Airmobile): the 1st and 2nd Battalion, 7th Cavalry, and the 2nd Battalion, 5th Cavalry. Representing the North Vietnam forces were elements of the B3 Front of the NVA (including the 304th Division). The battle involved close air support by U.S. Army helicopter gunships and U.S. Air Force and U.S. Navy tactical jet aircraft, and a bombing attack by Air Force B-52s.  See also this great article about the battle of La drang 

  • AUTHOR NOTES:  Chư PÆ¡ng Massif (formerly ia drang valley) is a 10 objective Supremacy Map
    containing 1 AH1G Cobra, 1 OH6 Loach, and 2 UH1H Heuy Helicopters and is
    recommended for full servers of 64 players. Please keep in mind that this map
    is currently in the beta developement stage, has not been fully optimized
    for performance and is not complete. Please leave any feedback, bug reports,
    and/or hatemail here. Don’t forget to check back often for updates to the
    latest version. Good luck, have fun and thank you for playing!

AUTHOR: FRYE

 

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