REFORGER ROADMAP

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author image by Powerbits | 1 Comment | 01/08/2022

As you all know, Arma Reforger is a foundation for Arma 4, the beginning of a multiple-year journey. The beginnings of all such complex projects are extremely difficult and might be frustrating for some time before it becomes solid and robust enough to support all the features in the future. We want to make Arma Reforger the game we all like to play, a platform you enjoy enriching with your creations, and tools you want to use. So we can assure you that we are working hard, continuously improving, fixing, and even refactoring critical features. Our team is making the game and tools better and better every day. Besides the upcoming major 0.9.6 update, which we aim to release later this year, we’re excited to announce we’re making progress on our first significant milestone update - Ground Support in Q4. In this update, you can look forward to significantly reduced multiplayer issues and several new features, a new gameplay mode, and many new assets. Not to mention a new 4×4 km terrain: Arland.

While we work towards releasing this large set of new content, we also decided to share our roadmap for the future of Arma Reforger development with you. Below you will find detailed information on some of the main upcoming assets and features that await you in the future. Development of a game of this complexity is a long and ongoing process. The Arma community is one of the strongest there is and so we would like to personally thank you for your patience and support through this process. With the release of the game’s 1.0 update next year, the support of Arma Reforger definitely doesn’t end there and it won’t end until the release of Arma 4, but that’s story for the future! Let’s fix what we have now first!

Lastly, as mentioned in our latest Dev Report, we’re planning to transition from weekly to bi-weekly game updates. This will ensure that every version of Arma Reforger is being thoroughly tested as we focus deeply on fixing and bettering your experience. This will also be done in conjunction with our plans to release a Release Candidate build, available for you to try before updating the main game branch, but more details on that later. Inevitably, such a complex task requires a lot of time and effort. To ensure the achievement of the best results we can, we decided to release updates every other week.

Thank you again and stay tuned as we continue on the road to Arma 4!

– Ján DuÅ¡ek, project lead

Arma Reforger Roadmap

In each of the three milestones, you’ll notice two sections - Features and Assets.
Both will guide you through new attributes planned for release in the corresponding milestone.
The features consist of new elements for the gameplay, such as enabling players to take on an HQ role or the ability to give basic commands to the whole group of AIs.
Assets encompass new additions to the game: more weapons, vehicles, props, and more.

Milestone updates will be specified with each released update.

Reforger will be supported after 1.0.

FIRST MILESTONE – GROUND SUPPORT

SECOND MILESTONE – AIR ASSAULT

THIRD MILESTONE – FINAL STRIKE

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