MONTHLY RECAP OF LATEST CUSTOM MAPS FOR RS2

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author image by Powerbits | 2 Comments | 03/10/2020

As requested by the devs, we do a monthly recap of our new custom maps:

Play it on:

  • POWERBITS GAMETEAM MIXED 60HZ | CUSTOM | PBSGAMETEAM.COM : 176.57.171.72:28700
  • POWERBITS GAMETEAM MIXED 60HZ #2 | BEST MAPS | PBSGAMETEAM.COM 51.77.119.86:18030

VNTE-RiceElevator

A port of RO2 Grain Elevator

I am aware of the final point not unlocking, there is a fix coming soon. The map is still playable, US just cant win through capping all OBJs. they hold Delta and can cut VC of all their reinforcements.

Motezuma

SWS: https://steamcommunity.com/sharedfiles/filedetails/?id=2244428755

VNTE-OperationDragon

Details: -A port of Kobura from RS1, this is an early version with maybe blocking volumes, lacking some cover in some areas but this early playtest will help me iron those issues out. Interiors are kind of barren but it should all work, any and all feedback please direct to me.

Montezuma

VNTE-SLUMS

A port from the good old Red Orchestra 2, Appartements:

Converted to Rising Storm 2 by Montezuma!

VNTE-Soviet Sub Base

A custom map originally created by M.Palko and updated by Defwen.
Remastered and set in Northern Vietnam at a Soviet Sub Base defended by PAVN.

Original Map: https://steamcommunity.com/sharedfiles/filedetails/?id=414838923&searchtext=

I am not responsible for the design or beauty of this amazing map.
I am only responsible for revitalizing it and altering it for RS2 play.

VNTE-Cuavet !

U.S Marines undertake a mission to clear out NLF forces on the mouth of the Cua Viet river. The rural countryside and coastline has been fortified with a network of trenches and bunkers, connected by interweaving tree lines, hamlets, and rice fields. The NLF have set up base camp at an old ruined church deep in the interior of the map.

Two Huey helicopters and a Loach are available to the Marines so take advantage of the open ground and put pressure on the flanks of the defending NLF.

If you’ve got any feedback on things like spawns, lack of or too much cover, round timer and reinforcements a detailed description of the issue would be helpful. It takes a few playthroughs for players to learn the map so if the same issues pop up after multiple sessions it’s a good indicator something needs to be looked at.

PsychoPigeon

VNTE-BridgesOfCommunism

Original Red Orchestra 2 map (Bridges of Druzhina) by 11_Harley_11.
Remastered for Rising Storm 2 by fluudah.

This Workshop item contains the following 3 versions:
VNTE-BridgesOfCommunism
VNTE-BridgesOfCommunismAUS
VNTE-BridgesOfCommunismARVN

  • Author
    Posts
    • #52927

      As requested by the devs, we do a monthly recap of our new custom maps: Play it on: POWERBITS GAMETEAM MIXED 60HZ | BEST MAPS | PBSGAMETEAM.COM : 176.
      [Please see the full post at this link: RECAP OF LATEST CUSTOM MAPS FOR RS2]

    • #52930

      i played slums and soviet sub base. love this maps! slums as machine gunner is nice.

       

      rice elevator needs all players. as we had seen on training, its a huge map

    • #52952

      VNTE-RiceElevator , Any team worth their salt can defend this, just by the elevated position of the last few points

      VNTE-OperationDragon , Excellent map, captures the atmosphere of the war perfectly although i believe the training the other day was supposed to be this, but ended up as another map because Op Dragon was firing up the wrong map

      VNTE-SLUMS ,  Great close quarters map but hard to get a foothold if you have half your team camping.

      VNTE-Soviet Sub Base , Again, lovely designed and graphics map, very hard to take last two points

      VNTE-Cuavet , Perfect vietnam open warefare map. Can’t fault it.

      VNTE-BridgesOfCommunism, Very large, sometimes glitchy map – played a few times. players seem to like the map-port from RO. Only seen the last point played once.

       

      All in all, nice new set of maps, but not sure about elevator 🙂

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