Forge a new path with all new challenges to unlock new camos, including Winds of Ash. Complete all ten challenges to earn another new camo for every weapon — Bowing Blossoms — as well as a golden Charm that represents your dedication to following the Path of the Ronin.
Saint Patrick’s Day
You never know what you might find at the end of the rainbow… but you’ve got “one-shot†to find out if luck is on your side in Al Mazrah!
NEW RAID EPISODE
Atomgrad Episode 02
Reminder: play Episode 01 first to avoid spoilers!
We find Price, Gaz and Farah where we left them at the end of Episode 01 – and Atomgrad’s story will pick-up there…
Complete Raid Episode 02 to unlock the “Bad Boonie†Operator Skin for Captain Price, and check out the new Raid Bundle for even more of the Captain’s looks. This bundle also includes the fastest way to level up your kits for success in the Raid.
No Assignment Necessary
As part of the Season 02 Reloaded update, anyone who owns Modern Warfare II will be able to access Raid Episode 01 and Raid Episode 02. There is no Raid Assignment required for access to this tactical team-based experience that continues the story of Task Force 141.
Need a Squad?
Don’t forget to use the Party Finder feature in the Lobby if you need teammates for the Raid.
WEAPONS
Tempus Torrent: Marksman Rifle
This hard-hitting DMR from the Tempus Armament offers the versatility of the M4 Platform and the velocity and impact of 7.62 rounds. A patient hand and keen eye will result in on-target shots and quick kills.
Can be acquired via Weapon Challenge or Store Bundle.
Weapon Balancing
» Assault Rifles «
STB 556
Added minimum damage against Armor (limits bullets to kill at furthest range)
» Light Machine Guns «
RAAL MG
Reduced far range damage
Small increase to close range damage
Reduced headshot damage
Reduced upper torso damage
Increased recoil
RPK
Reduced walking speed
Reduced muzzle velocity
Sakin MG38
Reduced damage range
» Marksman Rifles «
Crossbow
Increased time period to trigger double kills for challenges
» Submachine Guns «
MX9
Increased mid damage ranges
BAS-p
Increased sprint to fire time
Increased damage ranges
PDSW 528
Slightly offset weapon while ADS using iron sights to improve visibility
Vel 46
Increased close damage ranges
Fixed attributes on 30 round magazine to improve handling and mobility
Lachmann Sub
Reduced movement speed
Reduced aim down sight speed
Improved recoil control
LM Nebula Barrel
Improved damage range
Improved recoil control
» Shotguns «
KV Broadside
Reduced lower torso damage
12 Gauge Ammo
Reduced damage ranges
Reduced close range damage
Dragon’s Breath Ammo
Reduced damage ranges
Reduced close range damage
Global reduction to 12 gauge Dragon’s Breath maximum residual damage
Bryson 800 and Bryson 890
Increased headshot damage on all slugtype ammo
Added minimum damage against armor
ATTACHMENTS
» Global «
Flinch
Reduced recenter speed for Flinch
Minor increase to Flinch on ARs, SMGs, LMGs, and Shotguns
» Ammunition «
Hollow Point Rounds
Removed bullet velocity penalty
Frangible Rounds
Changed healing delay timer to set from last bullet’s impact (lengthens the overall delay on a Player)
Removed damage range penalty
Overpressure Rounds
Removed recoil penalty
Increased flinch imparted on Players
12 Gauge Dragon’s Breath
Reduced residual damage while burning
12 Gauge Slugs and HE Slugs
Added minimum damage against armor
» Underbarrel Launchers «
Removed movement penalty from Grenade Launchers
Added recoil control bonus to Underbarrel Grenade and Shotgun Launchers
Added one extra ammunition stock to Grenade Launchers
» Stocks «
Reduced flinch received on no stock modifications
» Bipod Grips «
Reduced ADS penalty for the Bipod V9 grip
CORE BP2 Bipod Grip:
Fixed bug in stat reporting
Added hip recoil control
Reduced hip walking speed
Removed ADS penalty
Added grip to compatible LMGs and Marksman Rifles
» Underbarrel Grips «
Reduced ADS penalty on all under barrel grips
Reduced movement speed penalty for all vertical grips
» Muzzle Attachments «
Breachers
Greatly reduced ADS penalty
Added hip movement speed buff
Flash Hiders
Reduced ADS penalty
» Optics «
Reduced ADS penalty on holo optics
Removed movement penalties on holo optics
Reduced ADSand movement penalties from all thermal, hybrid, and variable zoom optics
Reduced ADS penalty on shotgun scopes
» Comb Attachments «
Fixed Handling stat UI on:
Shlager TTF3 Riser
FSS Ammo Sleeve
PD-A40 Sleeve
Wingman Comb
FSS EL-T Pouch
Bug Fixes
Fixed an issue where equipping some attachments to the KV Broadside shotgun would cause Players to not be able to Infil into DMZ
Fixed Heartbreaker Crossbow Blueprint’s reticle appearance in Killcams
Fixed an issue that prevented Crossbow bolts from penetrating water
EQUIPMENT
Frag Grenade
Damage against armor increased
Claymore
Damage against armor increased
Semtex
Damage against armor increased
AUDIO
Submix fixes that were affecting enemy footstep volume
Equalized sand footsteps to better cut through the mix similar to dirt & concrete
Fixed an issue that caused War Tracks to randomly stop playing when in active in a vehicle
Fixed an issue preventing the War Tracks of a Patrol Boat’s driver from being heard while in the Patrol Boat turrets
UI/UX
Update Requires Restart
If the title requires a restart due to an update, it will restart automatically
New Menus
All new menus for Weapon and Camo Challenges
Added a Store tab for Players to see all available bundles for a specific weapon
New Party Queuing
Party queuing allows players to automatically join a friend’s party once they are finished with their active match. Just like inviting friends to a party or channel, you can access party queuing via the in-game social menu.
BUG FIXES
Global
This update contains several fixes to reduce the number of known crashes. We continue to prioritize increased stability and crash fixes across all platforms.
Fixed issue where Players were hearing incorrect team faction voiceover on certain maps
Fixed an issue where a Player’s squad number would appear inside a ping for a vehicle
Fixed an issue where the Last Stand revive was not interrupted when a Player was hit with a Shock Stick
Flash and Stun grenade blast will no longer kill Players at low health
Fixed a handful of issues that would cause the target marking feature of the Spotter Scope to persist when not aiming down sights
Throwing Knives can now kill Recon Drones and Bomb Drones
Fixed an issue with the Gus Operator sometimes appearing without a full character model during a match
Killstreaks
Fixed an issue where the Player would lose a placed Sentry Gun if they try to pick it up while diving
The Player’s field of view will now reset properly when transitioning to a new round if they were in a Cruise Missile sequence when it happened
Killstreak command actions from the Wheelson and VTOL are now disabled when a Player is in Last Stand
Fixed an issue that prevented Players from marking a Mortar Strike and Precision Airstrike position through certain fences
Fixed an issue causing Care Packages to time out while a Player is using it
Fixing an issue that played an incorrect voice over when pinging an Overwatch Helo
Fixed an issue that could cause the Player’s view to be looking downwards after using a Cruise Missile
Equipment
Fixed an issue preventing the Drill Charge from eliminating Agents in Battle Royale and DMZ
Field Upgrades
Fixed an issue where enemy C4 models destroyed by a Trophy System would not delete
Fixed an issue preventing the Trophy System from destroying Cluster Mines as they are being deployed
Fixed an issue where DDoS was not working properly on the Recon Drone and Bomb Drone
Adjusted the deployment position for the Recon Drone and Bomb Drone within a train so they will no longer destroy themselves immediately afterwards
Fixed a duplication issue with the Deployable Cover when picking up another Field Upgrade on the ground in Battle Royale and DMZ
UX/UI
Fixed an exploit where Players could equip two of the same weapon
Fixed an issue where changing the receiver in Gunsmith on the Blissful Ignorance Blueprint (SP-X 80) would kick a Player to the previous menu
Fixed an issue where the weapon preview camera sometimes pointed at the Secondary weapon when the Primary was selected
Fixed an issue allowing Players to access the Loadout Drop menu after the game has ended
Fixed an issue causing Navigation bar headings to be cut off in some languages
Fixed an issue causing Private match menu headers to occasionally overlap in some languages
Fixed an issue where a Player’s full ATVI ID was not showing in Play of the Game
Fixed an issue where some Players would display a garbled clan tag
Fixed an issue where the Gus Operator would sometimes appear without a full character model
Fixed an issue where some Players’ Operator would disappear in the pre-game lobby
Fixed an issue where the background would not load when backing in and out of Showcase
Social
Fixed various issues affecting Social notifications
Fixed an issue where splitscreen was displaying channels incorrectly
Fixed an issue where the Friends List scroll bar would sometimes disappear while scrolling
Fixed an issue affecting the displayed Lobby elapsed match time
Fixed various issues affecting Displayed Party Members
Fixed an issue where Queued Party Members display when they are in a Private party but not in Lobby
Fixed an issue affecting Queued Party Members in View Party Panel
Fixed an issue causing Members in Voice count to appear incorrectly
Fixed an issuing causing “Join Player†option to appear for people that are already in the Player’s Party Queue
Fixed an issue that sometimes caused the “Invite to Party†option to not appear while in a Lobby
Fixed an issue causing Party member client search states to not appear correctly on screen when the Party leader initiated a queue
Fixed various issues with Party Queuing, including Party Members Join/Invite availability
Fixed an issue causing Players in a Party that are kicked for inactivity to be removed from the group
Fixed an issue to improve Social Hub Tile actioning
Fixed an issue affecting Queued Party Members in Game Chat
Fixed various issues affecting Game Chat in Parties
Vehicles
Fixed an issue causing vehicles to sometimes run over enemy combatants after unloading them
Fixed an exploit where Players could use an ATV to push teammates into the ceiling of some buildings
Fixed an issue causing neutral vehicles to crush Players resulting in death, instead of moving them out of the way
Fixed an issue causing some vehicles to get stuck under the Exfil chopper in DMZ
Fixed an issue causing the vehicle explosion danger indicator to disappear when a Player was still in range of the vehicle explosion
Fixed an issue making vehicle explosive damage too high in Battle Royale and DMZ
Fixed an issue preventing Players from deploying a Claymore on the Heavy Chopper
Fixed an issue causing the Heavy Chopper to take damage from explosions far away from it
Fixed an issue preventing windows on vehicles from breaking if the Player enters from the roof through that window
Fixed an issue causing vehicles parked at extreme angles to become unusable
Fixed an issue causing the Inflatable Decoy to not stick to the train when it inflates
Fixed an issue where the Player would be instantly killed when colliding with a vehicle at the top of an ascender
PC SETTINGS
Audio
PC users will have an audio update allowing Players to select stereo or surround outputs. This option will default to stereo if not set. We have been investigating clips which appear to only include the front left and right channels, when the output on some PCs may default to surround – resulting in missing channels of audio.
Gyro Aiming Ratcheting
A “Gyro Ratcheting” setting has been added in the Controller category (Advanced tab) for Season 02 Reloaded. This option improves the Player experience by allowing a Player to disable manually the Gyro function by pressing a specific button, that can be chosen by the Player among several options, to be able to reposition the controller as desired. Players looking for more controls regarding the Gyro Aiming experience should customize this setting.
ACCESSIBILITY
Inverted Flash
An “Inverted Flash” option has been added as an accessibility option in the Interface category for Season 02 Reloaded with two values: Off (default behavior) and On (added behavior). This option allows to change the color of the flash effect of the flashbang tactical grenade from white to black. We recommend adjusting this option for Players who feel discomfort when affected by the full white screen effect of the flashbang tactical grenade.
Duration and visual are at parity between the two values of the option, providing no competitive advantage.
SPECIAL OPS
COOPERATIVE
General
Added a new fill bar for Last Stand and Dog Tags to match Battle Royale and provide additional clarity for downed teammates
Added new challenges to the Co-op Pool of Daily Challenges
Fixed an issue where equipment UI could appear as orange or flicker white
Low Profile
Fixed an issue allowing Players to use aerial equipment during Infil
Fixed issue that could cause Player to become temporarily invincible
Defender: Mt. Zaya
Fixed an issue preventing Players from driving enemy vehicles
Fixed an issue where enemy pilots could be seen floating in the sky
Fixed bug that would prevent Players from restarting the mission if the bomb goes off
Fixed an issue with map borders so Players can no longer exit map while in vehicles
ATOMGRAD RAID EPISODE 01
A Weapon XP token is now unlocked for each completion of the Raid
Added 1 Camo to the regular loot pool
Added additional clarity in the AAR for all Raid related unlocks, including, Operator unlocks, Veteran completion unlocks and the random rewards
Added a Kit Select to allow players to modify their kits in-game if needed
Added clarity to which rewards are unlockable and which rewards are already unlocked via a list in the lobby
Removed Raid Assignment requirement so Players can easily queue through the Party Finder with no barriers
Added unique [CLASSIFIED] Reward Type
Added “Special Ops Kit Boost” to Raid Store Bundles which allows Players to gain 10 stars per Kit and instantly unlock all Kits upon purchase
Added “Vote to Skip†functionality for in-game intro cutscenes
Fixed an issue where an extra oxygen tank icon could appear on the screen of the equipped Player
MULTIPLAYER
PLAYLIST
New Map
Himmelmatt Expo
Mix business with pleasure at Himmelmatt Expo, a new Core (6v6) Multiplayer map situated on a European mountainside.
New Modes
Drop Zone
Capture and hold the Drop Zone to earn points in this chaotic team-based mode. For every 15 seconds that the Drop Zone is occupied, a Care Package containing a Killstreak will be dropped in the vicinity.
One in the Chamber
Load into the match with a pistol, one bullet, and three lives. Each player fights for themselves, and a single shot to any part of the body earns the elimination, granting the attacker one more bullet for the next fight.
All or Nothing
Equipped only with Throwing Knives and a pistol with no ammo, each Operator must fight for themselves in a race to earn 20 eliminations. Earn additional Perks by eliminating enemies, starting with the Scavenger Perk to allow for ammo pickups.
BUG FIXES
Fixed several out of bounds and collision based exploits across 6v6 maps
Addressed spawn issues on Farm 18
Fixed an exploit for capturing a point in Control on El Aliso
UPDATES
The Obituary (Killfeed) has been expanded by 2 Players to display 6 interactions at a time
RANKED PLAY
Restrictions
The following have been restricted in Ranked Play to match updated Call of Duty League rules:
Weapon Tuning (All)
Kastov 762 Assault Rifle
Players should notice that existing Weapon Tuning will revert to default options in-game, but we recommend that you review your classes before your first match.
Quality of Life
Improved visual feedback when a match is canceled because a player left within the first 30s.
The Skill Division Rewards screen now displays rewards from all Divisions by default.
Added Top 250 Profile images for a handful of CDL Pro players who were previously missing them.
Bug Fixes
Fixed an issue that prevented players from selecting the CDL Operators and equipping an earned Ranked Play Skin.
Addressed a visual bug that suggested a player’s SR had been reset.
Fixed an issue that was occasionally causing an unintended Suspension after backing out of searching for a match before the lobby was formed.
WARZONE 2.0
BATTLE ROYALE
PLAYLIST
Battle Royale – Al Mazrah
Standard
Solos
Max Players: 150
Assimilation: Off
Duos
Max Players: 150
Assimilation: Refill
Trios
Max Players: 150
Assimilation: Refill
Quads
Max Players: 152
Assimilation: Refill
Ashika Island – Resurgence
All squad sizes for Resurgence will be available through Season 02 Reloaded:
Solos
Max Players: 52
Assimilation: Off
Duos
Max Players: 52
Assimilation: Off
Trios
Max Players: 52
Assimilation: Off
Quads
Max Players: 52
Assimilation: Off
For regular updates about the Playlist and other Scheduled Events, check out the dedicated Warzone Trello Board.
EVENTS
Warzone’s 3rd Anniversary!
To celebrate three years of Warzone, Players will be able to redeem a new free gift each day via the in-game Store that are symbolic of memories made since its surprise launch on March 10, 2020.
Rewards:
Verdansk Anniversary Calling Card
Caldera Anniversary Calling Card
Verdansk Emblem
Blacksite Completionist Calling Card
Blacksite Sticker
Blacksite Emblem (Animated)
Stronghold Calling Card
GENERAL
Bomb Drones
Bomb Drones have been temporarily removed from Battle Royale and Resurgence whilst we finetune them. Expect to see them return in the future.
GAMEPLAY
General
Pacing Balancing
As a team we are focused on two core areas of the pacing of Battle Royale:
The combat engagements in the mid-game
The regain opportunities in the late game
We will be addressing this across Season 02 Reloaded and going into Season 03, with the first change being a guaranteed “Restock†Public Event in the 4th Circle.
Future improvements will include:
More ground loot Supply Boxes, especially in the North of the map
Resurgence Supply Boxes being sprinkled throughout the map
Additional Ammo Caches
And more…
Gameplay Adjustments
Al Mazrah | Battle Royale
Light Helo
The Light Helo has been disabled in Solos. We are protective of the Solos squad size being a fair and balanced experience, and the Light Helo went against that ethos.
Contract Availability
Increased the number of Contracts revealed over the course of the match to increase their availability in later circles.
Final Circles (In-Season)
We are temporarily disabling final circles in the north-western section of the map while we work on improvements for upcoming seasons.
Ashika Island | Resurgence
Redeployment Drones
Redeployment Drones are currently active across Ashika Island and will remain live as part of the Resurgence experience.
AI Combatant Departure
As the Path of the Ronin event comes to an end, the Shadow Company operatives that have occupied the island will depart in pursuit of their next mission.
Players will now be public enemy number one for Search & Seizure Contracts and the Data Heist Public Event.
Circle Balancing
The first circle will be approximately 20% larger, and more likely to be on land, to better enable a successful Infil.
Pacing Balancing
Actions that affect the Resurgence Countdown have been adjusted to allow for more windows of opportunity to Team Wipe the opposing team.
Buy Station Availability
Improvements have been made to better spread the Buy Stations more evenly through the map.
QUALITY OF LIFE
Killstreak Availability
The existing “Airspace is too crowded†message will now have a trailing “for X seconds†attached to it to add better context for players.
Cluster Strike & Precision Airstrike Improvements
Improved the Airstrike danger notification to be more consistent based on each damage location.
Improved directional tracing to prevent the Precision Airstrike targeting from sometimes landing behind the Players.
Players will now be notified when calling a Cluster Strike or Precision Airstrike if they are too close to the affected zone.
Give-Up Timer Consistency
The give-up timer while downed is now more consistent across modes and will last at least 3 seconds.
Navigation Pings
Increased the scale of navigation pings on the Tacmap and Mini-Map for improved readability.
Armor Break
The text has been removed from the Armor Break notification (when breaking all of an opponent’s Armor Plates) for improved clarity, whilst the icon has remained.
Resurgence Killfeed
The killfeed will now display who is about to redeploy when their Resurgence timer reaches 0.
Auto-Looting Armor Plates
As Armor Plates are a critical part of the gameplay loop, Players will now automatically pick up Armor Plates as long as they have available inventory or Backpack space.
Spawn Protection
Spawn Protection will now disable at 25 meters, up from 19 meters, from the ground or a grounded player in Battle Royale modes.
We will continue to refine as we move forwards given the importance of this feature to redeploying players.
UI/UX
Spectating
Friendly pings and splash screens are now visible to spectators.
Gas Mask
Loot cards for gas mask now more accurately reflect their damage amounts
BUG FIXES
Tac Map & Minimap
Fixed an issue preventing elevation arrows on map icons not accurately indicating their position.
Fixed an issue causing the Counter UAV to affect Player maps even while outside of the effective range.
Redeploy Token
Fixed an issue allowing Redeploy Tokens to appear in Buy Stations even after the Gulag had closed.
General
GFX – Fixed some issues causing rainbow glare to appear on the horizon in Al Mazrah (Xbox only)
DMZ
GAMEPLAY
We have updated the usage requirements for Building 21 Access Cards:
Players no longer need to bring Building 21 Access Cards into the match by equipping them prior to infiltration
At least one Player in a squad must have a Building 21 Access Card in their Inventory to allow infiltration
If a Player does infil to Building 21 with an Access Card in their Backpack, they will lose that card if they do not extract with it
This change only impacts Building 21 Access Cards and not the Access/Key Cards for locked spaces inside Building 21, as those must still be equipped in your Backpack prior to infiltration
Enemy combatants in DMZ can now operate or arrive in a variety of vehicles, not just the Armored Truck
We have added some variations to infiltration and exfiltration points
The Destroy Supplies Contract has been updated to reveal the 4 closest safes, instead of revealing all safes within a distance of the Contract
Reduced the total number of vehicles in Modern City for more even distribution of vehicles throughout Al Mazrah
Enemy combatants now have a small chance to drop upgraded weapons upon death
BUG FIXES
Fixed several Stronghold access issues across DMZ
Fixed an issue where the Secure Nuclear Material contract could select a locked toolbox on Ashika Island
Increased minimum distance between Secure Nuclear Material contracts on Ashika Island so they do not overlap
Fixed Favor for a Friend Mission having an incorrect location description
Fixed description for Stronghold Reacquisition Mission incorrectly stating that the Legion Deal Intel must be extracted
Fixed an issue where taking a weapon directly from an enemy’s Backpack wouldn’t register it as an enemy weapon for some Missions
Fixed issue where the Overlord voiceover would fade out improperly when extracting
Fixed issues where certain Missions weren’t sharing progress with squadmates, including missions that have you use field upgrades and killstreaks such as Death From Above
Fixed issue where Key Elimination wasn’t giving progress for unlocking a cache instead of a locked door
Fixed an issue where some Players did not get credit for the final exfil due to timer
Fixed an issue where match search would stop if the party leader left the group
Fixed an issue that would prevent the Player from using their Armor temporarily, when trying to use Armor and the Radiation Blocker at the same time
LOOKING AHEAD
We can’t wait to see you drop-in to Season 02 Reloaded! We will continue to update these Patch Notes throughout the coming weeks. For more on live issues tracking and the latest updates, visit the official Infinity Ward Trello board.
Good luck, have fun! Be good to each other!
➤ Infinity Ward
➤ Raven Software
➤ Treyarch
➤ Beenox
➤ High Moon Studios
➤ Toys for Bob
➤ Demonware
➤ Sledgehammer Games
➤ Team Ricochet
New Path of the Ronin Challenges Forge a new path with all new challenges to unlock new camos, including Winds of Ash. Complete all ten challenges to[Please see the full post at this link: MW 2 Season 02 Reloaded: Patch Notes]