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This update contains new holiday content, adjustments, and bug fixes from the Beta feedback. We appreciate your feedback and thank you very much for it!
New Additions and Highlights
General
Balance (From the Beta feedback)
Weapons
Designer Note – These adjustments were in response to provided community feedback via the BETA 1 survey. The Fire Axe lacked gameplay identity when compared to its other tier 2 weapon counterparts. As such, we added the chance to stun on heavy attacks, and head shots increase that chance substantially. This will be the first melee weapon that can stun.Â
As for the Battle Axe, its heavy attack damage is substantially higher than all of our other melee weapons, and the speed of those heavy attacks felt a bit too fast for its damage output. We adjusted the speed down to counteract that immense damage.Â
Lastly, the Tommy Gun’s recoil felt too high, and its fire rate felt too slow. We adjusted both values so that it is easier to control the gun and fire faster with it. We also increased its spread so that it is not effective long range. Community feedback mostly wanted this weapon to be effective close to medium range, so the spread adjustments should align it better to those ranges.
Bug Fixes
Top Community Issues
Gameplay
User Interface
Zeds
Map(s)
Sound
Art
Localization
As always, we thank you for your continued support and feedback!
If you had a chance to play the second Twisted Christmas beta, please take a moment to fill in our survey on weapons changes that were made. Thank you!
Event
Beta 2 for this update contains adjustments and bug fixes from the Beta 1 feedback! We appreciate your feedback and thank you very much for it. Stay tuned for a link to another survey to assess how you felt with the balance adjustments.
General
Balance
Weapons
Designer Note – These adjustments were in response to provided community feedback via the BETA 1 survey. The Fire Axe lacked gameplay identity when compared to its other tier 2 weapon counterparts. As such, we added the chance to stun on heavy attacks, and head shots increase that chance substantially. This will be the first melee weapon that can stun.Â
As for the Battle Axe, its heavy attack damage is substantially higher than all of our other melee weapons, and the speed of those heavy attacks felt a bit too fast for its damage output. We adjusted the speed down to counteract that immense damage.Â
Lastly, the Tommy Gun’s recoil felt too high, and its fire rate felt too slow. We adjusted both values so that it is easier to control the gun and fire faster with it. We also increased its spread so that it is not effective long range. Community feedback mostly wanted this weapon to be effective close to medium range, so the spread adjustments should align it better to those ranges.
Bug Fixes
Top Community Issues
Gameplay
User Interface
Map(s)
Sound
Art
Localization
As always, we thank you for your continued support and feedback!
Hello everyone!
First off, thank you to all those who have chosen to help us make a better final release by participating in the Twisted Christmas Beta! Now that you have had some time with the beta, please take to opportunity to let us know your thoughts by filling out our survey! You can find it “here”.
Once again, thank you for helping us, and if you run into any issues please be sure to let us know in the official bug forums.
If you’d like to kill many, many zombies, there are few better ways to do that than by playing Killing Floor 2, which remains one of our favorite wave shooters. Good news, then: we have 20 Steam keys for the full game to give away.
All you have to do is fill out this form to enter.
Note that we won’t see your email address, and Godankey won’t keep it. It’ll only be used to send 20 randomly-selected winners their Steam keys, which will be distributed at the end of today, November 9.
The opt-in beta for Killing Floor 2’s Twisted Christmas: Season’s Beatings event is underway, and when it fully launches it’ll add two new maps and four new weapons, among other things—including a new purchasable DLC character voiced by Gary Busey. You can find the details on that, as well as how to opt into the beta, here.
If you’re a PC Gamer Club member, head to the Discord server’s #giveaways channel for a few more opportunities to snag a key. Good luck!
Event
New Additions and Highlights
Beta 1 for this update contains a lot of exciting new features! As such, feedback is going to be incredibly important. Stay tuned for a link to a survey where you, the community, will be able to provide your feedback directly to us!
General
Bug Fixes
Community Feedback Resolved Issues
Gameplay
User Interface
Zeds
Map
Sound
Art
Localization
Known Critical Issue
As always, thank you for your continued support!