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Our latest hotfix is out and aims to resolve various stability, performance, gameplay and visual issues since the 0.13 release.
Changes
Added alternate Rifleman role with Berthier 1907/15 to early war French team infantry sections
Added alternate Rifleman role with Ross Mk. III to Canadian late war infantry sections
Changed CEF recon role’s side arm from Colt 1917 to Webley Mk VI
Decreased suppression scores from 15 to 5
Increased Section Leader teamwork , Section Leader spawn, and Rally Point scores from 1 to 5
Reduced Madsen magazine from 30 rounds to 25 rounds, increased max mags from 6 to 7
Reduced max time per objective on assault from 20 minutes to 16.5 minutes (15 minutes + 1.5 minute prep phase)
Reduced recoil of the RSC 1917
Removed ammo boxes from Signaller roles
Removed reload UI audio feedback
Removed smoke grenades from rifleman roles
Unified naming of Berthier 1907/15 rifle across French and Harlem Hellfighter roles
Updated various loadouts
Section Leader 01: Revolver, Frag Grenade, Smoke Grenade
Section Leader 02: Semi-Automatic Pistol (or Revolver depending on faction), 2x Frag Grenade, Smoke Grenade
Section Leader 02: Rifle, Sidearm, Frag Grenade, Smoke Grenade
Light Machine Gunner: Primary weapon, Pistol, Melee Weapon (no longer has grenade)
Signaller: Removed ammo bag
Medic 01: Rifle, Smoke Grenade, Medic Bag
Medic 02: Pistol, Smoke Grenade, Medic bag
Commander 01: Revolver, Frag Grenade
Commander 02: Semi-Automatic Pistol (or Revolver depending on faction), 2x Frag Grenade
Fixes
Fixed Harlem Hellfighter roles with Berthier rifles only rearming 3 magazines instead of 10 on Rally Point / Section Leader spawn
New
Added Newfoundland Regiment detachment to BEF on Poelcappelle layers
Added Stoßtruppen section to German Empire on Zonnebeke, Chateau-Thierry and Cantigny
Fixes
Added missing medic and Signaller armbands for early war BEF
Added missing medic armbands for early war FR
Adjusted the HHF belt to better contour the tunic
Removed redundant medical decal from the medic roles
Fixed naming issue for weapons on CEF Officer late war and Recon leader late war
Fixes
Adjusted playable area sizes on Ansoncourt, Chateau-Thierry, Combles, Frise, Poelcappelle and Vimy Ridge to be within blocking zones
Added out-of-bounds volume to fix exploits on Vimy Ridge
Fixed Frise river ending abruptly
Fixed collision size in asset causing collision issues in Ansoncourt
Fixed Sechault capture zone sizes
Fixed various issues on Vimy Ridge
Fixed Vimy Ridge firefight using full team template
Fixing bad spawn points on Vimy Ridge Frontlines
Fixed CEF Shooting Range loading HHF
Fixed floating cliff faces on Vieil Armand
Fixed missing ravine outside of the map on Vieil Armand
Optimized forest trenches
Fixed icon for password protected servers not updating
Fixed misaligned scoreboard columns
Fixed Chinese characters not being displayed correctly where new font is in use
Fixed passworded servers not displaying the lock icon correctly
Fixed not being able to favorite a server
Fixed various server and client crashes
Optimized trench assets on Ansoncourt and Zonnebeke
Added missing LODs for Late War FR character equipment
AMD FX users will have degraded performance due to issues with the audio system. We’re still investigating possible solutions, but here’s a workaround
1. Open following file:
C:\Users\YOURUSERNAME\AppData\Local\WireGame\Saved\Config\WindowsNoEditor\Engine.ini
If the file doesn’t exist, create it.
2. Add following lines at the end:
[/script/engine.audiosettings] bDisableMasterEQ=True
[Audio] bDisableMasterEQ=True
Ansoncourt Day: Looking through Binoculars can be overly bright
Ansoncourt underground bunkers have lighting issues
Assault capture points can sometimes not be captured, even if the objective shows up on the HUD. If you hear the ticking noise, capturing is successfully progressing
Changing Sensitivity Settings will break when joining a server or switching map and having Sensitivity Multipliers toggled on
Soldier Sensitivity Scaling settings will not apply to every weapon where it may be expected
Combat Record / Personal statistics do currently not display the scores correctly
Damage radius of field cannons will sometimes cause players to not be killed immediately
Deploying LMG bipods on walls while prone can lead to players teleporting under the map
Infantry section members will see a SL ability icon in the bottom left screen
M1895 “Potato Digger†is called M1985 “Potato Diggerâ€
No. 20 Rifle Grenade uses placeholder sounds
Personal awards are not granted correctly
Players can get stuck within joining the process of joining a server
Saving the microphone will be reset after two restarts
Shooting Range for CEF vs GER loads HHF vs GER instead
Some CPUs can have degraded performance when Hyperthreading/SMT is active
Some surfaces do not show impact effects. Damage should still apply
Switching Audio quality in the options menu will cause a crash when connected to a server or when playing on the Shooting Range. Please restart the game to prevent that from happening.
VOIP widget role icon is not being displayed correctly