Developer Briefing #100 – A Chat with Max: The Future of Hell Let Loose!
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- This topic has 4 replies, 1 voice, and was last updated 5 years, 7 months ago by
Dee.
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29/10/2020 at 23:13 #54999
Content reveals, community questions and much more…Hey everyone, Welcome to Dev Brief #100! Today’s post marks 100 consecutive weeks of our Dev Brie[Please see the full post at this link: Developer Briefing #100 – A Chat with Max: The Future of Hell Let Loose!]
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30/10/2020 at 09:48 #55035
18 pages of update notes Oo?
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30/10/2020 at 11:15 #55038
Gotta love the devs, HLL is truly a WW2 masterpiece.
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30/10/2020 at 13:17 #55041
Amazing stuff. The game have promising future. It will probably live longer than any FPS WW2 game ever created – maybe taking same status as Arma 3 (Active community and servers even after 7 years from release date). And by the looks of it the E-Sport scene will be blooming, since developers are going to support it, atleast on technical side of things.
Couple very interesting points from the devblog (format of below Q&A is modified/shortened):
Q: Will there be “insert any WW2 vehicle name” added into the game?
A: Its not a question of “IF” but “WHEN”!
– Seems like they plan on adding “most” of the WW2 vehicles. Hooray!Q: Details about upcoming Melee System?
A: It will be something “Quick” and “Punchy”. We want people to actually use it as viable option in this fast TTK game. There will be no long animation/cutscene.
– Basically f**ck you Battlefield and other games where you enter small 3-5 second Cutscene when chopping enemies with melee weapon.Q: Fortifications coming in Update 8?
A: They will usually have 3 levels of upgrades.
1 Rank = Cheaper, Destroyable and partly under effect of bullet penetration (bigger caliber)
2 Rank = Require more Supplies, More resilient and immune to bullets
3 Rank = Require multiple Truck Supply drives, Immune to all damage (Basically concrete bunker pillbox)I love it!
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30/10/2020 at 16:20 #55075
I stumbled upon this interesting picture.

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