Post Scriptum Community Feedback

 LATEST NEWS

Tagged: 

  • Author
    Posts
    • #25235

      Dear Team,   The devs has asked all communities to post their feedback about the game.  All weaknesses and no excpetions Do your effort in order[Please see the full post at this link: Post Scriptum Community Feedback]

    • #25236

      Its a very good game its something else from battlefield and cod

      i like good tactical shooters like this one

      i hope you guys are going to add nijmegen city

      and some comp B grenades also if its possible if we could customiuze our characters face and height to be more realistic

      also i would like to see a thompson submachine gun with drum mag and front grip

       

    • #25248
      Anonymous
      Inactive
      0

      Spawning system remains a bit of a problem. The ‘walking simulator’ comment is even more present in PS than in SQ, but the radioman and group recall is a nice effort to fix this. Shows that devs try to fix with orginality instead of just copying the SQ system.

      Seeding servers is a disaster in this game and it seems even harder than in SQ.

       

    • #25278
      GrumpOG
      Participant
      40

      Would be nice if you could use walls and boxes and stuff to steady your weapon much like rising storm.

    • #25327
      Anonymous
      Inactive
      0

      how about making tank speed realistic ?

Viewing 4 reply threads
  • You must be logged in to reply to this topic.
Hit enter to search or ESC to close