3 Community Maps Joining The Official Lineup

 LATEST NEWS
  • This topic has 4 replies, 4 voices, and was last updated 8 years ago by Kove.
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    • #23269

      Hello everyone,

      We have some big news coming next week about the 1.08 update and the addition of the Army of the Republic of Vietnam (the South Vietnamese Army or ARVN for short)! But while you wait, we also wanted to let players know about several great community maps making the transition to the official map list that we believe will be ready to go out in beta with 1.08. As always, development plans are rarely set in stone and are subject to change. But with that in mind, let us take a look:

      May 7, 1968. Elements of the 4th US infantry division move to secure the crucial north south corridor along national highway 14, in Kon Tum province. NLF forces supplied from nearby Laos have dug in along a vulnerable section of road and are threatening the supplies to the entire central highlands.

      Featuring a wide variety of terrain from rivers and tranquil lakes to cities and jungle villages, as well as jungle hills and and hidden ruins. Players will fight for each inch of ground along the road, then expand the fight into the flanks of the thick jungle as the US Army pushes deeper into the map.

      Taking another look at the Laos border, in Border Watch players will be exploring a farming village and makeshift camps as they make their way along the river valley as the patrolling Australians or fortified and dug in NLF .

      Starting as a close in melee between both forces as they contest the first few objectives, Border Watch opens up with a good mix of close and medium ranged combat with the Australians working to clear the sparse jungle and river and move towards the more open plantation and NLF high ground at Charlie’s Ridge. Often finishing with a final, brutal close-quarters fight.

      This once laid back Resort town has been overrun by NLF fighters. US Marines have been tasked with an aerial insertion from the sea to take it back.

      The Marines have to start with a heli-borne attack from the sea and liberate this resort town, pushing the NLF out of the surrounding buildings as well as the lighthouse which provides excellent views and shots to the team that holds it. Resort has a mix of extreme range combat as well as room-to-room, no-holds-barred brawls.

      And once again, we’ll have more on update 1.08 next week so don’t forget to check back in!

      Tripwire Interactive & Antimatter Games

    • #23270

      Not sure if resort was a good choice…

    • #23273
      Anonymous
      Inactive
      0

      I’m agree.

    • #23275

      +1

    • #23326
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