Developer notes: I’ve recieved reports of artillery protection and spawn protection issues that are inconsistent with how they are in SDK. Specifically Artillery protection after US captuers A, and spawn protection on D after US captures D and E. Both the artillery protection and spawn protection volumes are already agressive, so please send me detailed feedback about any issues including exact locations and circumstances. -F4 Flyover after objective Delta captured, please verify that this matinee sequence works, and the audio exists. I encountered a bug where this would trigger as people joined after delta was captured, but the sequence had already fired earlier. I added a gate function to the kismet sequence trigger, so it shouldn’t exist, but is difficult to test by myself. Author: Unclefester
OpposingFronts
Mode: Territory
Historical background: Fictional
Developer notes: This is the first release of my map. I’m new to building maps and also new to the SDK so pls don’t exspect to much. I’m glad about every piece of feedback u have for me. Author: Noobody
This topic has 4 replies, 3 voices, and was last updated 9 years ago by Powerbits.
Again some great new maps have been added to the POWERBITS GAMETEAM MIXED server: DeadandBuried Mode: Territory Historical background: Fictional Devel[Please see the full post at this link: RS2 : 2 new maps: DeadandBuried & OpposingFronts]
We give opposing fronts another chance with version A3
Added 4 Viewpoint cameras accross the map
Added Radios at Vietcong and GI Homebase
Added Bunker at Vietcong Homebase – added a Ruin between Vietcong Homebase (F) and the temple (E) as cover
Added trees on the crossing in the middle of the map so a player can’t look from one end of the map to the other – added some rocks accross the map to have more natural cover –
Improved the shadow quality – enabled Commander abilities – map time increased to 40 minutes(edited)
The Opposing Fronts map needs a lot of fixing. BUT, it is an AWESOME result for a first map. I couldnt have done anything like this. If the maker reads this, you got to fix the capping on Delta. You can not capture it if you lie down or crouch, you have to stand up and thats no good when bullets fly overhead. 🙂