RS2 NEW MAP: BLACK APRIL

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RS2 NEW MAP: BLACK APRIL

Another great map in the POWERBITS GAMETEAM MIXED 60HZ server  author: TISA HISTORY: The Fall of Saigon was the capture of Saigon, the capital of South Vietnam, by the People's Army of Vietnam (PAVN) and the National Liberation Front of South Vietnam (also known as the Viet Cong) on 30 April 1975. On April 9, PAVN forces reached Xuân Luc, the last line of defense before Saigon, On April 20 despite heavy losses, PAVN finally overran Xuân Luc leaving North Vietnamese front line just 26 miles (42 km) from downtown Saigon. On the American side, reports came in from the…

by Powerbits
04/02/2018

RS2 NEW MAP: VTNE-RESORT

Another great map in the POWERBITS GAMETEAM MIXED 60HZ server  VNTE-Resort Version:V1 Direct Link: https://drive.google.com/open?id=1FEFl5eAJCXSN-wG00VXyncyVmPZBCFTk SWS Link: http://steamcommunity.com/sharedfiles/filedetails/?id=1287991050 Ini Link: https://drive.google.com/open?id=16MZbC2I1teUmXt_kOuYnsTJ4RsFc1ADX Details:  TE map with custom meshes. US attack by the sea with choppers, land on the beach and then advances through urban locations. more info on SWS page. Author:Juu Author notes: Resort location captured by VC. US Marines have to make attack by the sea and liberate the small city.  First objetive(beach) must be captured using choppers. Objective set to 15 seconds. When captured, spawn opens to the beach. Leave feedback so I can adjust the first objective!  One new…

by Powerbits
03/02/2018

RS2 NEW MAP: VTNE-RIPCORD

Another great map in the POWERBITS GAMETEAM MIXED 60HZ server  VNTE-RIPCORD Version: 1.0 SWS Link: http://steamcommunity.com/sharedfiles/filedetails/?id=1281593321 Details: US Forces have access to a single Loach helicopter, it will despawn once Objective E is taken. (This mechanism is subject to change) History: The Battle of Fire Support Base Ripcord was a 23-day battle between elements of the U.S. Army 101st Airborne Division and two reinforced divisions of the North Vietnamese Army from July 1, 1970 until July 23, 1970. It was the last major confrontation between United States ground forces and North Vietnam of the Vietnam War. Three Medals of Honor and six Distinguished Service Crosses were awarded to participants for actions during the operations.  As…

by Powerbits
01/02/2018

PBS BATTALION1944 SERVER OPEN TOMORROW

PBS will have a server for a month's trial tomorrow Be The First To Fight - Preparing For Early Access 31 JANUARI - KINGHOWARD On February 1st, 17:00pm GMT we launch Battalion 1944 into Steam Early Access. This is a huge milestone for everyone who has supported us at events, through our Alpha tests and all the way into our recent Beta. Now is finally the time when the closed doors will open and everyone will be able to join us in creating the true successor to great shooters of the past. We’re expecting a large influx of new players and…

by Powerbits
31/01/2018

Battlefield 1 – Turning Tides – North Sea Official Trailer

Launch a North Sea assault with the new content of Battlefield 1 Turning Tides in January 2018, including the Heligoland Bight and Zeebrugge maps, the British Empire’s Royal Marines faction, and the C-Class Airship

by Powerbits
31/01/2018

RS2 NEW CUSTOM MAP: HAO DRANG VALLEY

Another great map in the POWERBITS GAMETEAM MIXED 60HZ server  VNTE-Hao Drang Valley Version: Alpha Description: ANZAC forces are retaking a small town captured by the PAVN. Steam Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=1286196324 History:   The Battle of Ia Drang was the first major battle between the United States Army and the North Vietnamese Army-NVA (People's Army of Vietnam-PAVN), part of the Pleiku Campaign conducted early in the Vietnam War. It comprised two main engagements. The first involved the 1st Battalion, 7th Cavalry Regiment and supporting units, and took place November 14–16, 1965 at LZ X-Ray, located at the eastern foot of the Chu…

by Powerbits
31/01/2018

A look at Post Scriptum

Post Scriptum is a WW2 simulation game, focusing on historical accuracy, large scale battle, difficult learning curve and an intense need for cohesion, communication and teamwork. Players will relive the events of ‘Operation Market Garden’ across the fields and towns of Holland. This massive Allied assault consisted of a coordination of the British and American Airborne to capture key bridges while the British XXXth Corps moved to reinforce them through Highway 69. However, consecutive delays in consolidating ground from the north of Belgium through Nijmegen forced the 1st British Airborne Division in Arnhem to make a stand much longer than…

by Powerbits
29/01/2018

RS2 New map: VNTE DINHILLS

Another great map in the POWERBITS GAMETEAM MIXED 60HZ server Direct Link: https://drive.google.com/open?id=1psK6jf1Ok-YtPgOLLKRolh8uokqhrU8s SWS Link: http://steamcommunity.com/sharedfiles/filedetails/?id=1281330524 Changelog: added some foliage, fixed some badly placed meshes in the native house, adjusted spawn protection to protect obj E before it is activated, raised map bounds to stop canberra crash when called from NW, added tunnel volumes to make point I much more challenging for US, adjusted objective sizes slightly and tweaked capture times. AUTHOR:Cron Daemour AUTHOR NOTES: This map is focused on being a tactical jungle fight with rivers that slow you down, open areas that will catch you out and plenty of…

by Powerbits
29/01/2018

BATTALION 1944 – Gameplay and First Impressions

Battalion 1944 is now in closed beta. It's a fast paced competitive, Multiplayer WW2 FPS that takes inspiration from old COD titles + more. Is it any good though, and will it be popular? Source: JackFrags

by Powerbits
22/01/2018

RS2 NEW MAP: NEON 1.1

Another great map in the POWERBITS GAMETEAM MIXED 60HZ server VNTE-Neon_V1 Version: V1.1 Direct Link: https://drive.google.com/open?id=1QG9m8u1gW7TMYbZPwt4dJd2pcLX66e2- SWS Link: https://steamcommunity.com/sharedfiles/filedetails/?id=1267737218 Changelog: Overhead map, no Objective borders because bugged, combat zones fixed, extra sewer area added before G & H, more craters added for VC to place tunnels, AK sounds should work, Objectives fixed. https://steamcommunity.com/sharedfiles/filedetails/?id=1267737218 Author:Dr_Sandvich

by Powerbits
22/01/2018
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