HLL Developer Briefing #176 – Good Things are Coming Soon!
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HLL Developer Briefing #176 – Good Things are Coming Soon!
Hey Everyone, It's time for another update from the trenches! After the rollout of the first two U13 PTEs, with players having their first hands-on experience with most of the U13 content, we have a LOT to highlight here today, including; the U13 release date, a new full time Community Manager, animation optimisation, Steam free weekend, and the new premium DLC bundle that will be rolling out alongside U13. Update 13 ‘Burning Snow’ Release date Tuesday December 6th! Time is almost upon us, as many have noticed over the last few months we have been highlighting and in some cases…
MW2: November 22nd – Patch Notes
GENERAL Improvements made to help better navigate Camos Added controller bumper navigation to jump between categories Added a toggle option to show/hide locked Camos - Increased audio notification for when The Jailer enters the Gulag. ATTACHMENTS Armor Piercing Ammunition Removed damage multiplier against armored opponents BUG FIXES Fixed collision issues with various elements across the game that allowed players to exploit/peek/shoot through them. Fixed an issue with audio occlusion and directional audio. Fixed an issue causing some unlocks in the Gunsmith to not track Weapon progression. Fixed an issue causing Overkill to allow players…
MW2 Introducing a New Battle Pass System in Season 01, plus Bundle Highlights
The Battle Pass enters a whole new era. https://youtu.be/N3QHb-202gg Introducing the all-new Battle Pass, where player choice leads to complete domination over the Area of Operations. Using Battle Token Tier Skips, choose the rewards you want to earn first each season, from free Functional Weapons to Weapon Blueprints, Operator Skins, and more. The base Battle Pass includes 20 free items. Upgrade to receive access to all 100+ items, or get the Battle Pass Bundle to get an instant 20 Battle Token Tier Skips and a head start on unlocking those rewards. Those who have the Vault Edition of Call…
Arma Reforger: Dev Report #14
Arma Reforger Experimental We know that many of you have been waiting for the next Arma Reforger update. As with all development, plans change, and we aim to adapt accordingly depending on the goals of our internal team and the desires of the community. That's why we want to be as open and upfront about our current plans as possible and shed some light on where we are in the process. If you read our latest Dev Report, you know that we've been actively preparing the first major update (0.9.6), as well as our first Release Candidate build. Many were understandably disappointed in…
MW2 PLAY // Map Intel // Shoot House
Operation/ SHOOT HOUSE Las Almas Day 13, 13:00 Factions Deployed: SpecGru / KorTac Needing a geographically diverse and hidden location out of which to conduct training operations, the Cartel La Red – at the time, the dominant cartel in Las Almas – constructed a place where men and women learned to become killers. Under the direction of a mysterious military and security advisor known as “El Sin Nombreâ€, Sicarios were sent to the mountains to receive the same training in urban, mountain, jungle and close quarter combat as elite Mexican Special Forces operators. Utilizing the jungle and mountain coverage to…
WW1 Armistice of 11 November 1918 “Lest we forget”
The Armistice of 11 November 1918 was the armistice signed at Le Francport near Compiègne that ended fighting on land, sea and air in World War I between the Entente and their last remaining opponent, Germany. Previous armistices had been agreed with Bulgaria, the Ottoman Empire and Austria-Hungary. It was concluded after the German government sent a message to American president Woodrow Wilson to negotiate terms on the basis of a recent speech of his and the earlier declared "Fourteen Points", which later became the basis of the German surrender at the Paris Peace Conference, which took place the following year. Also…
ARMA REFORGER MINOR UPDATE 0.9.6.64
A new update is done on our server: . 0.9.6.64 Changelog Fixed: Misaligned and mispositioned zeroing setup for M60 and RPG Fixed: Player penalty system not registering some of the kills Fixed: Script leaks cleanup when compilation failed during OnAfterCompileScripts event Fixed: Missing ocean underwater PP for PIP sights Fixed: Tutorial - No available spawnpoint after resuming the scenario Fixed: Tutorial - Blinking map in deploy screen Tweaked: Normals on RPG ironsights Tweaked: Character should no longer be able to prone or roll into the water Tweaked: Character roll while prone only when input is over 50% Changed: Analytics -…
MW2 Season 01: Everything You Need to Know, Including DMZ
Ready up and prepare to drop in. Starting on November 16, Season 01 Call of Duty®: Modern Warfare® II and Call of Duty®: Warzone™ 2.0 will deliver action on all fronts: the next iteration of the massive free-to-play Battle Royale experience featuring the much-anticipated DMZ mode, reimagined maps in Multiplayer, and an additional Special Ops mission prior to the first Raid Episode. There will be plenty of content across both games through all-new Battle Pass, football-themed event, and more. Season 01 for Modern Warfare® II and Warzone™ 2.0 goes live on November 16 at 10 AM PT / 19:00 CET…
HLL: Update 13 PTE #1 Changelog
Update 13 marks a big step forward in regards to both new features and improvements to older systems with the freshly refactored animation system. With this new animation system, TPP animations should see a notable improvement to performance when in confined areas with large quantities of players and bring updated, smoother and more fluid character animations to the visual front. Due to the size of work involved in refactoring the animation system, some animation bugs may be present throughout PTEs which we kindly request to be submitted via the PTE Bug Report Form. In later PTEs we will…
New Call of Duty Reporting System Begins with Modern Warfare II; Features Ability to Restrict Voice Chat for Toxic Players
Overhauled reporting system comes to Call of Duty, beginning with Modern Warfare II; new features include restricting voice and text chat for toxic players Call of Duty®: Modern Warfare® II is the first title in the franchise to introduce an overhauled in-game reporting system, providing players with more ways to report offensive behavior and new features for our moderation teams to combat toxicity. The upgraded system also allows our moderation teams to restrict player features in response to confirmed player reports, as part of our security and enforcement policy. If a player is verified to be engaging in offensive…