Reforger is stable 18h Match on PBS EU

 LATEST NEWS
  • Welcome to the PBS GAMETEAM's website, WE ARE RECRUITING. JOIN US and get a FREE VIP slot on our servers! -
  • Our Thanks to Adaari, balz, hal, Bron,Yordy,Jonathan,Jozsef,BradJerney, wenz,Martin,Barry,chris, Ruben, Itsvan, Marko, Lan, Valter, Erik, joe, Matthew, Alois, Graig, Jason, caveman,Edwards, Jaimie, Ondre, Toby,Google, Phill, Gchrome,cramer,Rick,Jermey, lucas, kold, Roberto, Farq,Xiaton, Karlo, Rainman, Erik, Andrea and a very special thanks to our great premium members: Pon, Smekkes, Muttonchop,Krabbepote, Stoommeester, arjan, Xillax, Kapsta, Alexander,Duck, HausserBG, Bravecoward, Reint,Bas,Batuhan, Gunnar,Nuttycake,CJ Mini,tworooms,Jeffrey, Swag, Waverider, Sheepfarmer and Oberfield!for supporting the PBS GAMETEAM! -
  • Do you like our servers or site? Support us on this page -
  • Do you have a question? contact us -
  • Join our Discord! -
  • Check our latest news about our PBS games on this link -
  • Would you like to donate for our servers? Please check this link -
  • We are the best HLL, ARMA, BB, RS2, MW3 community out there! Sign up today! -
  • Like us on Facebook! -
  • Like us on Twitter! -
  • We have many new wars! Check and signup here pls -
  • Join our latest community event #here! -
  • Author
    Posts
    • #111618

      I’m one of those old Arma Universum Vets, born in 1963. Yesterday I violated the seeding role as a candidate and prepared one of our servers as a lesson from the last few days since Reforger became 1.0. The result was a battle lasting almost 18 hours in the Everon conflict. I had looked at the frustrated gaming experience of the last few days and thought I should try something. So I almost single-handedly killed most of the AI ​​and formed large bases from the US side, which could easily be taken over by the Ruskis at the start of the game. My focus was on the gaming experience for especially new players, but also currently frustrated vets. The start with team kills and fights within your own team for resource management was always particularly bad. I wanted to change that. New players should be sucked into a world of combat more quickly. You should feel the funk of clashing voices, the constant sound of helicopters and distant weaponry. Most quick rounds in Reforger end at around 1.5 hours, by which time the opposing team has overrun the opponent. A longer match hardly lasts longer than 5 hours. This also has something to do with the fluctuation on the servers. The normal gamer is not used to fighting in an FPS shooter for such a long time with concentration and also doing resource management. Especially for console players, who make up the majority of Reforger most of the time, this needs to be prepared. Ok, out of the 18 hours, about 6 hours were preparation time. But the result was overwhelming. Now, of course, the discussion begins as to whether that is the point of this game mode. I say fuck you. I wanted to have fun and prove what’s in the engine and what Reforger already represents. 100 players stable for over 12 hours, of course with the known loss of performance. But that didn’t bother the fighters much. It was an unmodded server from the PBS team. What is your opinion about my trick? By the way Reforger Servers are stable now. Thx for our Server. Diskussion is open.

Viewing 0 reply threads
  • You must be logged in to reply to this topic.
Hit enter to search or ESC to close