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PBS WON VS IMP 1-0
https://pbsgameteam.com/matches/pbs-vs-imp-2/ The start of the organisation was good (big thanks Jason). We came close in having 50 peeps, but thankfully we did! A nice match where PBS fought very well in taking the 1st objective St Mere Eglise! Then we set our eyes on Rue de Gambovile! It was a hard and brutal battle with many casualties! Although we had a hard time breaking through their defences and had to balance our defence in St mere Eglise , we finaly broke through!!!! The next objective was close and the team made very good use of this fact! Suddenly we fought…
Developer Briefing #58 – New Map Reveal
Hey everyone,Welcome to Developer Briefing #58! This week we're giving you a first look at a brand new map coming in Update 5, as well as sharing all the info you need to take part in tomorrow's 'Play with the Devs' session! The Next Map - First Look! A message from Max, Lead Developer on Hell Let Loose."We've spoken often about some of the gaming influences that have shaped our approach to the development of Hell Let Loose, but one that deserves more praise is the fantastic Forgotten Hope 2 mod for Battlefield 2. In homage to the same map from…
RS2 NEW MAP: MU GIA PASS
 Play it on: POWERBITS GAMETEAM MIXED 60HZ#1 : 176.57.171.72:28700 https://cache.gametracker.com/server_info/176.57.171.72:28700/b_560_95_1.png The Mụ Giạ Pass (Äèo Mụ Giạ, Quảng Bình) is a mountain pass in the Annamite Range between northern Vietnam and Laos, located 90 km northwest of Äồng Há»›i, Vietnam. The pass is 418 m above sea level and connects National Road 15 from Tân Ấp in Vietnam to Route 12 in Khammouane Province in Laos. The pass was the principal point of entry into the Ho Chi Minh Trail through Laos. A CIA landscape analysis prepared in February 1966 described Route 15 as threading "its way upstream along a…
Developer Briefing #57 – 76mm Jumbo Variant, New Uniform ! Bringing out the bigger guns!
Hey everyone,Welcome to Developer Briefing #57! This week we're revealing another tank variant, a new uniform for US forces and the date for our 'Play with the Devs night'.Let's get stuck in! A Jumbo Combo! In last week's Developer Briefing we confirmed that the first US heavy tank rolling out would be the 75mm 'Cobra King' Jumbo.Ain't she a beauty! This week we're happy to introduce the iconic 76mm Jumbo variant! Knock Knock!The 76mm 'Nice and Easy' will be fielded as the second variant of the US heavy tank, costing slightly more fuel than the 75mm Cobra King. Which Jumbo…
HAVE A GREAT 2020!!!
My PBS brothers/friends, the time has come to enter another new year! As i reflect upon wat we did in 2019, it was simply amazing! The team has grown together with friendship and teamplay! 2020 will be a very good year for PBS! Our discord is now around 1250 people and rising! I also want to thank the people who are supporting our servers, without you we would not have a virtual home/dojo! I would also like to put the latest donators in the spotlight, as you know they do get mentioned in our games, discord and non PBS members…
Galactic Management is released
Made by PBS FriendlyShark-Rhys Get it here on steam A leader of an empire must direct and delegate from high above upon the top of a throne that may have cost the lives of billions over thousands of years. Through making the right choices, and occasional bad ones of course, they earn the right to lead their people into the future and over the horizon.That person is not you. Welcome to the unforgiving and brutal universe of Galactic Management. Look...everyone wants to be at the top of the pyramid but lets face it, if everyone was at the top then…
HLL:PBS vs IMP SIGNUP PLS!
Here is another great war coming on our latest stunning map: St mere eglise against the Imperial Clan on 24/01/2020 at 20:00 CET! Lets start our new year with a good match and a new goal for our weekly training sessions! Map: St Mere Eglise 50 vs 50 Date: 24/1/2020 20:00 CET Server: POWERBITS GAMETEAM WARSERVER Rounds : 1 https://pbsgameteam.com/matches/pbs-vs-imp-2/comment-page-1/#comment-1441 New plans are in making, so make sure you have access to this link in the war room and choose your role! If not ask @powerbits PLEASE REPLY BELOW IF YOU CAN JOIN!
Developer Briefing #54 – Update 4 Live Now!
Play it on the best! Play it on the POWERBITS GAMETEAM HLL server where we do a exclusive rotation with the new map and modes! https://cdn.battlemetrics.com/b/horizontal500x80px/3768658.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 Hi everyone!We’re excited to release Update 4! We hope over the next couple of weeks you find time to kick back, relax, eat, drink and spend time with family - and maybe join us in the trenches for some brand new battles!Update 4 is here and it brings with it a brand new map - Sainte-Mère-Église (complete with Warfare and Offensive mode) - as well as the German Offensive gamemode for the newly overhauled Foy. We’ve…
HLL PBS vs PKKA : a very close 0-1
PBS are extremely proud to have given PKKA a good run for their skill. PKKA are regarded highly in the Hell Let Loose community as being a clan that works closely together and wins clan matches against their opponents regularly. Considering this, PBS has only played 2 clan matches on Hell Let Loose and we’re extremely positive for the future of continuing to refine our strategy and our teamwork as our clan grows with such great members. Furthermore, we had to rely on 6 new reserves to fill in spaces of members who couldn’t make their assigned role. All of…
Developer Briefing #53 – Update 4 & Foy Overhaul!
Hi everyone,With great excitement, we can announce that we’ll be deploying Update 4 - complete withSainte-Mère-Église and Foy overhaul + Offensive mode next week! Update 4 will bring another healthy changelist that we hope will tide you over until early in the new year when we’ll follow up with a Patch and then Update 5 - which is already underway.Are you ready for close quarter combat?We’ll hit you with the Update changelist next week with the release. As usual, there’s a mixture of bug fixes, crash fixes, a new map, more customisation, UI/HUD work and more!We’re still working hard to…