Update 9: Blood and Steel – Live Now!
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Update 9: Blood and Steel – Live Now!
PLAY IT ON https://cdn.battlemetrics.com/b/horizontal500x80px/9601519.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 https://cdn.battlemetrics.com/b/horizontal500x80px/9600477.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 https://cdn.battlemetrics.com/b/horizontal500x80px/9604782.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 Hey everyone, We're excited to announce that Update 9: Blood and Steel is live now! To give you an update on what the team are working on, as well as go through the full Changelog I'll be handing you over to Lead Developer Max! Update 9 Changelog Hi everyone, This year is a very busy one for the whole team and we’re very excited to release Update 9 - which brings with it a ton of long-requested features that we’ve been keen to bring into the game - melee, the MG34, Utah…
Update 9 – Now Releasing Tomorrow, March 23rd!
We're pleased to announce that Update 9: Blood and Steel will now be dropping tomorrow, March 23rd, at approximately 11am GMT! Battle draws near...
Developer Briefing #119 – Update 9 Announcement Date & Details!
Plus a first look at the Soviet Crewman... Hey everyone, Welcome to Dev Brief #119! This week we've been busy prepping for Update 9's imminent arrival so today's Brief is a bit shorter than usual. Hopefully today's news on Update 9 will more than make up for it... Update 9: Blood and Steel - Dropping March 25th We’re excited to announce that Update 9: Blood and Steel, will be dropping on the 25th of March. The team has been very hard at work on final bug fixes for the update - including actioning community feedback from the PTEs. Update 9:…
Developer Briefing #118 – Utah Offensive Mode!
Developer Briefing #118 - Utah Offensive Mode! Hey everyone, Welcome to Dev Brief #118! This week we're going to touch base on what we're up to on the map making front. We're also sharing the details on Utah Beach's upcoming addition of Offensive Mode for both American and German forces in Update 9! So, I'm going to hand straight over to Max now as he's got all the juicy info, including plenty of pictures as we take you through what you'll find when you land at Utah Beach in the near future... A Message From Max - Making Maps &…
RS2 NEW CUSTOM MAP: PHONG NHA
Play it on: https://cdn.battlemetrics.com/b/horizontal500x80px/9822717.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 https://cdn.battlemetrics.com/b/horizontal500x80px/9834466.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 https://cdn.battlemetrics.com/b/horizontal500x80px/9834951.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 The Vietnam War is here, hidden beneath the crushed limestone and the canopy of the forest lies an invisible enemy. You cannot walk its trails alone or visit one of the caves without risking been blown to bits. Phong Nha was the most heavily bombed site in Vietnam during the war. It is estimated that 19.3 million bombs were dropped by the US alone, amounting to 14 million tons of ordinances, near three times the amount used by the Allies in the whole of the Second World War. At least one third of…
Developer Briefing #117 – Melee in Hell Let Loose!
Getting up close and personal... Hey everyone, Welcome to Dev Brief #117! This week we're sharing with you the details on our upcoming melee combat mechanic! To take you through all the details, as well as when you'll be getting to grips with your new melee weapons, I'll be passing you over to Lead Developer Max - A Message From Max - Melee in Hell Let Loose Hi everyone! In Update 9 we’ll be introducing melee for the first time to Hell Let Loose. Melee in World War Two was a far more common occurrence than most people think and…
RS2: Operation Spearhead Redux is back!
Play it on: https://cdn.battlemetrics.com/b/horizontal500x80px/9834466.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 The 2nd part of the Operation map trilogy, move through a deep valley, clearing out any villages and caves of NVA troops, and take in the scenery whilst your there. Made by waitimus and remastered by Montzima
HLL: PBS WINS AGAINTS NADL 5:0
Congratulations PBS with a solid and fast victory against NADL in the Winter seasonal Placement games! https://pbsgameteam.com/matches/pbs-vs-nadl-hll-seasonal-placement/ Congrats to the heroes and purple heart for all PBS players! CONFIRMED ATTENDEES: #_ATTENDEESLIST
Developer Briefing #115 – Admin/Spectate/Content Camera!
Coming in Update 9! Hey everyone, Welcome to Dev Brief #115! This week we’re pulling back the curtain on our first iteration of the Admin camera! While this will primarily be thought of as an admin tool, we’ve thought a lot about it’s usage as a way for the community to create engaging content by capturing cinematics and screenshots. We’ll go into a bit of the technical detail today on how it’s used. To demonstrate this we'll have the usual text based goodness, but we felt that the best way to show you what you can expect with this feature…
RS2: OPERATION VALKYRIE IS BACK!
FUTURE MAP:Â VNTE-Operation Valkyrie Play it on: https://cdn.battlemetrics.com/b/horizontal500x80px/9834466.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 Click on the pic for full view: Author remarks:Â The first map in a trilogy, the USMC must storm the beach of northern Vietnam, after an already failed attempt, and push the NVA back into the mountains to cut off their supply route. Fight through jungle, trenches and villages to complete your mission. To be released next week. Author:Â Waitumus