Developer Briefing #123 – Introducing Kursk!

 LATEST NEWS

Developer Briefing #123 – Introducing Kursk!

Coming in Update 10... Hey everyone, Welcome to Dev Brief #123! This week we are showing off one of the two new Eastern Front maps added with Update 10, Kursk! An Overview of Kursk The Battle of Kursk was one of the largest battles of World War 2. Some of the most intense armoured combat occurred at Kursk, with Germany fielding its newly introduced Panther tanks in an attempt to encircle and destroy the Soviet salient. Fighting was fierce, with heavy casualties on both sides. Fighting on the Steppe The terrain encountered by the advancing German forces were the familiar…

by Powerbits
15/04/2021

HLL:PBS WON AGAINST THF

Congratulations PBS with a great victory against THF!   You can also watch the stream here Congrats to the heroes : CONFIRMED ATTENDEES: #_ATTENDEESLIST  

by Powerbits
10/04/2021

Developer Briefing #122 – The PPSH-41 & Soldiers of the Soviet Union!

Representing the Soviet Union in-game... Hey everyone, Welcome to Dev Brief #122! This week we're going to preview the PPSh-41 and show off some of the faces that will represent the Soviet Union in-game! The PPSh-41 The PPSh-41 was one of the Soviet Union's primary submachine guns of the Second World War. A simplified design made to be built rapidly with limited machining operations, the PPSh-41 used a heavy gauge steel stamping for most of its construction. It was originally issued with 71 round drum magazines copied from a Finnish design, but these were phased out in favor of more…

by Powerbits
09/04/2021

HAPPY EASTER TO THE PBS GAMETEAM!

We would like to wish @everyone a happy and wonderful Easter

by Powerbits
04/04/2021

HLL : Developer Briefing #121 – Free Weekend Thanks & U10 Armor Overhaul!

The non April Fools edition! Hey everyone, Welcome to Dev Brief #121! This one is for real and not an April Fools joke, so stand easy! This week we're looking back at out most recent free weekend and looking forward to U10 with some initial information on our plans for the 'Armour Overhaul'. To take you through this I'll be handing over to Lead Developer Max! A Message From Max - Free Weekend & Armor Overhaul Before we begin we'd like to give a big thank you to everyone who tried Hell Let Loose over the weekend. Thanks to you,…

by Powerbits
01/04/2021

Rs2 New custom map : Phan Khang

Play it on:     https://cdn.battlemetrics.com/b/horizontal500x80px/10505333.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 https://cdn.battlemetrics.com/b/horizontal500x80px/9834466.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 https://cdn.battlemetrics.com/b/horizontal500x80px/9834951.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 STEAM WORKSHOP LINK ARVN vs VC Features 1 Huey 8 Objectives Custom Meshes Weapon Pickups Special Thanks to Oakts, Nymets, Fa Ngum, RamboFlamingDart and PsychoPigeon for the models. Focused on updating previous objectives, defining them more / making them more grand. Update is aimed at making the choppers more of a focus, meaning typically there is only one mountable dshka and rpg for the defending team (VC). In exchange, the roles available on the attacking team (ARVN) have been shortened. The ultimate goal is to make roof top landings possible.

by Powerbits
01/04/2021

HLL Developer Briefing #120 – Introducing Heroes!

Hey everyone, We thought we'd take the opportunity today to share with you a new feature coming to Hell Let Loose that aims to further deepen the meta and highlight the importance of leadership on the frontline... An Introduction to Heroes   Heroes will be coming to the frontline in Hell Let Loose! We’ve often thought about how we can deepen the meta around the leadership roles in the game. We know that many are keen for a push for authenticity, and to not dilute the core premise of the experience. As a result of this, we felt that Heroes…

by Powerbits
01/04/2021

Update 9 – Hotfix 2 Live Now!

We're pleased to share that Update 9 - Hotfix 2 is live now! It's short and sweet, so here's the deets: - Fixed a bug that prevented Japanese language from being accessible in-game. To access the Japanese language, open the game’s properties in steam and under the language tab select Japanese - Fixed a bug that blocked players from deploying after clicking on another unit’s outpost - Fixed a crash that occurred for all players on a server when an AT gun placed by a player that had died, left the server, or moved 500m away from the AT gun…

by Powerbits
26/03/2021

RS2 NEW MAP: OPERATION UTAH

Pay it on: https://cdn.battlemetrics.com/b/horizontal500x80px/9601519.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 https://cdn.battlemetrics.com/b/horizontal500x80px/9600477.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 https://cdn.battlemetrics.com/b/horizontal500x80px/9604782.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 Steam workshop:  https://steamcommunity.com/sharedfiles/filedetails/?id=2366874289 History: Operation Utah was a US Marine Corps and Army of the Republic of Vietnam (ARVN) operation that took place northwest of Quảng Ngãi, lasting from 4–7 March 1966, during the Vietnam War. ollowing the conclusion of Operation Double Eagle, the ARVN 2nd Division received intelligence that the People's Army of Vietnam (PAVN) 21st Regiment had moved into the area northwest of Quảng Ngãi.The plan was for the ARVN 1st Airborne Battalion to secure a landing zone at Chau Nhai, 15 km northwest of Quảng Ngãi and the 2nd Battalion, 7th Marines…

by Powerbits
25/03/2021

Update 9 – Hotfix 1 Live Now!

PLAY IT ON https://cdn.battlemetrics.com/b/horizontal500x80px/9601519.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 https://cdn.battlemetrics.com/b/horizontal500x80px/9600477.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 https://cdn.battlemetrics.com/b/horizontal500x80px/9604782.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700   Hey everyone, Thanks for jumping in to Update 9! It’s been exciting to see footage from the admin camera and melee, as well as read through the feedback - both positive and negative. As a result, the team has been hard at work since the release pinpointing feedback, aggregating it by severity and risk-of-fix and have worked with the team in QA to release a hotfix for the following issues. Update 9 - Hotfix 1 Patch Notes Fixed an issue that allowed the player to deselect their spawn point but still attempt to…

by Powerbits
25/03/2021
Hit enter to search or ESC to close