Burning lands: Khe Sanh – Part 2
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Burning lands: Khe Sanh – Part 2
Welcome back, you can now set a reminder for when we go live on Kickstarter by clicking the link here. In part 2 of the development of Khe Sanh, in this article we will be showing off the detailing also know as set dressing, as well as a goodie. Over the last couple of months, we’ve made a big effort to push the quality of Khe Sanh’s environment art to a higher level, developing shaders and workflow’s to easily add dirt and grunge onto most of our art assets. This allows us to have high quality and very performant tiling base…
Killing Floor 2: Chop ‘Til You Drop Christmas Update 2021 is Live!
Play it on: https://cache.gametracker.com/server_info/164.132.201.148:8301/b_560_95_1.png Event Chop Til’ You Drop Hey mercs, how’s the holiday shopping going? If you need some extra dosh, there’s an easy solution, keep killing Zeds of course! For that, we suggest you visit the new map, Carillon Hamlet, a small town that was preparing for the holiday until a bunch of obnoxious elves burst into their production line. Additionally, you can try the 2 new weekly modes that will challenge your killing skills: face all the bosses in a row in the Boss Rush, or experience Shrunken Heads where headshots will not be an…
BTW UPDATE: V0.14 RELEASED!
Play it on: https://cdn.battlemetrics.com/b/horizontal500x80px/13203986.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 Welcome Soldiers! Our December update arrives and while our progression and customization system is still in development we’ve worked to deliver a major overhaul to team templates in addition to introducing new sub-factions, weapons and game mode changes. Read the full patch notes below. TEAM RESTRUCTURE BLOG Welcome Soldiers! In our Developer Recap for November we revealed that big changes are coming to team templates including new section types. Armies in Beyond The Wire have undergone a restructure to further enhance the variety seen across the different factions throughout World War 1. With Operation…
HLL Update 11 ‘Outflank’ Now Live
Play it on https://cdn.battlemetrics.com/b/horizontal500x80px/9601519.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 https://cdn.battlemetrics.com/b/horizontal500x80px/9600477.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 https://cdn.battlemetrics.com/b/horizontal500x80px/9604782.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 Hi everyone. We are proud to finish an extremely busy year for the team with an exciting update to warm up your holiday season! This update sees the introduction of numerous new additions such as Half-tracks, the Panzer IV, the US Trench gun, the FG42 and a large number of bug fixes and tweaks - all of which you can see in the latest changelog below. As always, please understand that with over 800 changes some minor fixes or tweaks may not be listed due to their proportional significance or exemption when merging…
BTW Community News OPERATION III COMMUNITY SURVEY RESULTS
Welcome Soldiers! The most recent community feedback survey was sent out last week and the results are in! Covering the main aspects of the update from gameplay changes to map performance we wanted to get a decent idea of how new additions and changes were viewed. We are committed to being as transparent as possible so we present the results of the survey so you can see exactly how the community feels about our most recent update. GENERAL As usual our first point to address was how the community received the update in it’s entirety. The first question gave us…
Developer Briefing #156 – U11 ‘Outflank’ Update Next Week!!
Hey everyone, Time is almost upon us, as many have noticed over the last few months we have been highlighting and in some cases sneak peeking into the upcoming ‘Outflank’ update for Hell Let Loose. This week we are excited to confirm that the update will be going live on Tuesday the 7th of December ! We thought to bring this interim update to you all as ‘Outflank’ has some great features which we think players new and old alike will enjoy. We feel that providing a brief summary of some of the items in the update might be worthwhile…
BTW DEVELOPMENT RECAP: NOVEMBER
Welcome Soldiers! Our development recap is back for November and has some interesting items to reveal! The team have been busy establishing the foundations for upcoming updates as we cast our gaze towards the December update and Operation IV. TEAM RESTRUCTURE The design team have been looking at the evolution of armies during WW1 and how their infantry battalions changed curing the conflict. Exploring more distinctions between factions and year, players can expect to see different section options across the board. We have been exploring how over time the section size and responsibilities changed, with section roles differing depending…
HLL Developer Briefing #155 – Final PTE, Autumn Sale & Steam Awards
Final PTE before Update 11 Hey everyone, Things have been moving very fast for the team as we work towards final sign off for the 7th December. Stay tuned in to next week's Brief where we explain more regarding the upcoming Update 11! We are very thankful for all who participated in the previous 3 PTEs we’ve held for Update 11 and encourage you to do so again as we launch into the fourth and final PTE this week. We are close to finalising a lot of items so after next week there will be no more chances to participate…
BATTLEFIELD 2042 UPDATE #2
For the PBS TEAM, visit our portal called POWERBITS GAMETEAM | HARDCORE | PBSGAMETEAM.COM This is our server with great hardcore settings and the only place where we all can play together... it starts with very advanced bots and players join in to replace them! To find it, goto PORTAL, BROWSER , NAME = POWERBITS (PRESS ENTER) and apply No-Pats, Update #2 will be available on November 25, and brings a set of balance changes for vehicles and weapons, and fixes for critical bugs we found during the Early Access week of November 12. For vehicles such as the…
BTW FACTION UNIFORMS UPDATE
Welcome Soldiers! Operation III released recently and with this update came our first implementation of year-based loadouts and faction uniforms. As the Great War saw advances in technologies, the armies of the time had to develop better protective equipment and more effective weapons that had a direct impact on the factions involved. From changing colours for camouflaging to redesigned weapons, the soldiers of WW1 saw one of the largest and wide spreading advancements of war. With a priority to deliver experiences from multiple years from the war it was important we established foundations to deliver these differences and variety. From…