ARMA REFORGE
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ARMA REFORGE
Play it on POWERBITS GAMETEAM ARMA REFORGE |LOW PING| PBSGAMETEAM.COM Arma Reforger is the first milestone on the long road to Arma 4... Of course, we are not alone on our journey — we aim to shape the future of the series with you, our community. Through an interactive, collaborative approach, we hope to learn valuable lessons and push the franchise further than ever before, showcasing exciting developments on our new Enfusion engine while offering a rewarding and independently playable experience along the way. Arma Reforging is indeed an important step before Arma 4, and this game aims to prepare players,…
RS2 NEW CUSTOM MAP: CON THIEN
Play it on: https://cdn.battlemetrics.com/b/horizontal500x80px/9834466.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700Connect: steam://connect/164.132.201.148:7890 In the rain, mud, and artillery, the U.S Marines and PAVN forces fight over the northern most outpost in South Vietnam - Con Thien, 'The Hill of Angels', in close quarter combat and head-on assaults. Under daily bombardment the U.S Marines fortified this low but strategic hill that overlooks the demilitarized zone in an attempt to frustrate PAVN infiltration efforts into South Vietnam. This is a close quarter and medium range 64 player infantry combat map. PAVN Players have to assault the firebase through fields of barbed wire using smoke and tunnels to…
Developer Briefing #170 – Shadows In The Night
Hi everyone, Welcome to Developer Briefing 170, today we thought it time to have a look at how not every day in WW2 was sunny and bright, likewise not every battle waged between morning and evening hours. In the interest of additional realism to the frontline we have been working on Night Maps for Update 12 and they are looking very promising. Our timeline focus for the “night/low light moodset†is between 6pm and 6am. Initially our thoughts were to trial the early and later ends of the aforementioned spectrum. Some maps will definitely ‘feel lighter’ than others as the…
HAPPY EASTER TO THE PBS FAMILY
We would like to wish @everyone a happy and wonderful Easter.. See you on the battlefield...
THE NEW POWERBITS GAMETEAM EVENTS SERVER IS BORN!
Special Thanks to @real01 & @niste for their donations to start our very own EVENTS SERVER. It will or can be used for all sorts of events and workshops for our trainings! https://cdn.battlemetrics.com/b/horizontal500x80px/14752517.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 We hope we can afford to keep this server open with our great gameservers, so all donations are welcome to keep it alive! As you know we have also 3 topranking gameservers: https://cdn.battlemetrics.com/b/horizontal500x80px/9601519.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 https://cdn.battlemetrics.com/b/horizontal500x80px/9600477.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 https://cdn.battlemetrics.com/b/horizontal500x80px/9604782.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 See you on the field
HLL: CONGRATS FOR THE WIN PBS vs PKKA : 5-0
A Great victory for PBS! Congratulations guys! Congrats to the heroes of this war: CONFIRMED ATTENDEES: #_ATTENDEESLIST https://pbsgameteam.com/matches/pbs-vs-91/ Press on pic below for full screen
Developer Briefing #169 – A First Look At Remagen And Briefings Moving Forward!
Hey everyone, Welcome to this week's developer briefing where we discuss our plans moving forward as well as a detailed look at a brand new map coming in Update 12! With the release of Patch 17 behind us and the team hard at work developing new and exciting content for future updates, we think now is a great opportunity to take a step back and look at developer briefing timelines and how we release information moving forward. We have heard many suggestions from the community as to what they would prefer to see with these briefings and after a lot…
Developer Briefing #168 – Patch 17 Hotfix is Live!
Play it on https://cdn.battlemetrics.com/b/horizontal500x80px/9601519.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 https://cdn.battlemetrics.com/b/horizontal500x80px/9600477.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 https://cdn.battlemetrics.com/b/horizontal500x80px/9604782.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 Hey everyone, As announced last week, we have been planning on releasing a hotfix to address a number of key issues that were identified after the Patch 17 update. Over the last couple of days the team have been hard at work at identifying, replicating and resolving these issues with the wonderful help of your community feedback. Please see below for a list of issues that have been addressed in this hotfix. Collision  Oversized player collision boxes found on new hedge assets  Missing textures found a specific hedge asset  Missing bullet collision found…
Developer Briefing #167 – Patch 17 is LIVE!
Patch 17 is now Live! Play it on the PBS SERVERS: https://cdn.battlemetrics.com/b/horizontal500x80px/9601519.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 https://cdn.battlemetrics.com/b/horizontal500x80px/9600477.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 https://cdn.battlemetrics.com/b/horizontal500x80px/9604782.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 Hey Everyone, At last Patch 17 is upon us. Over the next few days we look forward to seeing many players new and old alike enjoying the new additions of the Patch. You can check out the full Changelog with all the information below. With Patch 17 set and sailed the team are now all hands on deck with work on the next big update already well under way. Chrysallia Van Cheems - Rolling Out Patch 17 Changelog Vehicles Improved mobility of the US…
Developer Briefing #166 – World War Ways Mapping, Fortification Snapping
Hi Everyone, Patch 17 Update This week we have finalized work on Patch 17, a few issues that cropped up close to the sign-off period have now been addressed. Work is now progressing on the final sign off for patch 17. We are anticipating all going well and we look forward to officially rolling Patch 17 out early next week. We appreciate all your patience in awaiting this release and help with the testing for the patch during the PTE sessions we held. World War Ways (Community App Feature) We always like to take a moment to appreciate in as…