HELLDIVERS 2 – PATCH 1.000.305

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    • #120513

       

      Fixes

      Fixed an issue causing enemies to spawn on the drill during the Operation: Enduring Peace order mission.

       

      Known Issues

      These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.

      • Players may not have the option to send, accept or decline friend requests.
      • Players may not have the option to Block other players.
      • Blocked players are not added to the Blocked Player list or prevented from joining games.
      • Game may crash if the player changes the text language while on a mission.
      • Players may experience delays in Medals and Super Credits payouts.
      • Players may occasionally receive excessive XP.
      • Enemies that bleed out do not progress Personal Orders and Eradicate missions.
      • Arc weapons sometimes behave inconsistently and sometimes misfire.
      • Most weapons shoot below the crosshair when aiming down the sights.
      • AR-61 Tenderizer deals too little damage and is not in the final state we are intending.
      • Spear’s targeting is inconsistent, making it hard to lock-on to larger enemies.
      • Stratagem beam might attach itself to an enemy but it will deploy to its original location.
      • Helldiver may be unable to stand up from crouching when surrounded by enemies.
      • “Hand Carts” Ship module does not reduce Shield Generator Pack’s cooldown.
      • Some players might become stuck in the Loadout when joining a game in progress.
      • Reinforcement may not be available for some players who join a game in progress.
      • Planet liberation reaches 100% at the end of every Defend mission.
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