BATTLEBIT UPDATE 2.2.4

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      Update 2.2.4 brings improvements to Invasion, sound improvements and more!

      Gameplay Features

      1. Capture time significantly increased (8 times slower).
      2. Capture duration for single player: 480 seconds (120 seconds per stage).
      3. Capture duration for two players: 240 seconds (60 seconds per stage).
      4. Capture duration for four players: 120 seconds (30 seconds per stage).
      5. Capture duration for eight players: 60 seconds (15 seconds per stage).
      6. Invasion gamemode at 32v32 scale will capture 2 times faster.
        This change aims to prevent a two-man team from instantly capturing a target and give the opposing team time to react.

       

      Squad System

      • Players can now choose their preferred squad type at the start of the round.
      • Three initial squad types available: Assault, Sniper, and Engineer.
      • Squad types are shown on scoreboard, squad list, and in-squad.
      • Tank and Helicopter Vehicle squads added.

       

      Enemy System

      • Enemy 3D pings are no longer visible through objects or smoke.

       

      Focused Audio Implementation

      • Sounds prioritized based on importance (enemy gunfire vs. friendly gunfire, etc.).
      • Higher priority sounds maintain volume, while lower priority sounds are adjusted.
      • Crack sounds added for bullets traveling faster than the speed of sound near the player.
      • Brief sound muffling (1.5-2 seconds) when taking damage, regardless of healing.
      • Reduced sound muffling duration based on feedback.

       

      Other Imrovements

      • Black outline added to range finder font for better visibility on white backgrounds.
      • Fixed the name of the RUG/USA team support backpack.

      Known Issue

      • We are aware of the reception of the new focused audio system, and these changes will be addressed in an upcoming update

       

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