Reply To: DX12 Performance Test

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#103957

Strangely enough the DX11 was more “stuttery” than the DX12. Tree’s look more fleshed out on DX12 as do the colours.

 

The only real issue that I saw with DX12 is the texture ‘pop in’ is reduced when zooming in on tanks.

 

I suppose that is great in some ways as enemy vehicles and soldiers stick out like a sore thumb.

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