Blog Right Sidebar
- Welcome to the PBS GAMETEAM's website, WE ARE RECRUITING , JOIN FOR FREE!. JOIN US and get a FREE VIP slot on our servers! -
- Do you like our servers or site? Support us on this page -
- Do you have a question? contact us -
- Join our Discord! -
- Check our latest news about our PBS games on this link -
- Would you like to donate for our servers? Please check this link -
- We are the best HLL, ARMA, BB, RS2, MW3 community out there! Sign up today! -
- Like us on Facebook! -
- Like us on Twitter! -
- We have many new wars! Check and signup here pls -
- Join our latest community event #here! -
The Division Breaks More Sales Records, Passes Destiny
$330 million in five days is good for a new industry record for the first-week performance of a new IP. Ubisoft's third-person shooter The Division generated more than $330 million worldwide in its first five days, representing a new record for the company--and the industry overall for a new franchise--during that time. That's according to Ubisoft, which touted The Division's strong performance in a press release today. As announced previously, The Division was already Ubisoft's fastest-selling game ever, breaking 24-hour sales records for the Paris-based publisher. "The Division taking the top spot in the industry for first week sales of…
10 Fixes ‘The Division’ Needs Immediately
The Division is a good game. I have played enough to say that by now, and though that doesn’t come with an official review score attached to it, I do see big things for this franchise, and I think it’s mostly lived up to the hype since E3 years ago. With that said, it does have its problems. You could argue there are some major, structural problems with the game, or issues with gunplay, skill use, loot and so on. And I will explore each of those as time goes on, in addition to what the game does well. But today,…
ENDOR IN FLAMES – Battlefront (New Map + Jabba the Hutt!)
Endor in Flames! The March update has dropped for Battlefront - New maps, guns, game modes and Jabba the Hutt incoming!!! When we released the Battle Of Jakku free update, we introduced a brand-new game mode called Turning Point. The community response was amazing and due to the popularity of this game mode, we have expanded it to cover all current maps that support Walker Assault and Supremacy. In Turning Point, a 20v20 mode, Rebels forces must locate three control points in Imperial control. The clock is ticking, but if the Rebellion succeeds with a capture, additional time will…
The Division Becomes Fastest Selling Title In Ubisoft’s History
Today, Ubisoft announced that Tom Clancy’s The Division has sold through more copies in its first 24 hours of availability than any previous title in the company’s history. “We’re extremely happy with The Division’s record-breaking launch,†said David Polfeldt, Managing Director, Ubisoft’s Massive studio. “The Division really represents Ubisoft at its best, with the Massive team and all the teams at our associate studios working at maximum capacity in highly-productive collaboration to deliver an incredibly innovative and entertaining new game.†The Division also set Ubisoft records for total digital full game sales in a single day across all platforms, including…
DICE : “WE WILL CONTINUE TO SUPPORT BF4”
 Its been a good two and a half years since Battlefield 4 was released, and in that time, it’s been supported well by its developers. After a horrendous launch in 2013, EA created a new studio, DICE LA, to specifically focus on continued support for Battlefield 4. And it seems that the support will carry on into the near future. EA recently said onTwitter that “we will continue to support Battlefield 4â€, but they did not reveal any plans for the future. The last Battlefield 4 update was released in December, and since then, there has been no news about…
BATTLEFIELD 5 IN WW1?
One hardly needs to be particularly observant to spot that the entertainment industry is fairly compulsive in its adoption of fads. Whether its super hero movies, vampire television shows, or post-apocalyptic video games, producers across all sectors of the industry will stick to whatever trend is in keeping with the zeitgeist. For that reason, the most popular genres are vulnerable to becoming stagnant, starved of innovation and creativity as a result of being overly restricted to fit the mould of whatever proves popular. Perhaps nowhere is that more vividly apparent at the moment than in the video game first person…
Stretch Goals Announced & Final Sprint Trailer!
Today we can finally announce what you’ve all been waiting for… Battalion 1944’s Stretch Goals. When we hit our funding goal in just 3 days we could’ve released a list pre-made stretch goals, but instead we decided listen to the feedback from our community to see exactly what you wanted and then go a step further by making the content you wanted to see. We’ve been working day and night to be able to show you exactly what we want to add to the game We’ve refined our Stretch goals to make sure every individual goal will get the attention…
NETCODE DELAY
During the last years, Battlefield4 has recieved alot of changes. One of the question people ask , is the netcode and delay good or bad in comparison to other games. So this video compares the netcode of BF4 with that of Counterstrike. You will also see the evolution of the delay in the Battlefield series and the netcode difference between Battlefield4 and Counterstrike...
Sounds of Star Wars Battlefront
The five man sound design team working together at DICE have had a blast working on Star Warsâ„¢ Battlefrontâ„¢! We asked each of them to tell us one of the stories behind some of their, and your, favourite sounds in the game. First up is David Jegutidse, Sound Designer, who will talk about the sound of the Thermal Imploder. The Thermal Imploder compresses and heats the surrounding atmosphere, creating a vacuum that produces a violent implosion within a massive radius. DAVID JEGUTSIDE: When we first talked about adding the Thermal Imploder to the game, and discussing how it would function…
THE HIDDEN MECHANICS OF BF4
So, I thought it might be nice to explain some hidden mechanics of BF4. You can learn all of them if you play for a while. From my memory, DICE explains none of these. Some of these will only be useful once in a while. You exit a vehicle in the direction you are aiming (good to exit away from enemy fire) You can use your secondary (exception: Shorty 12G and Mare's Leg), knife, Repair Tool, or C4 in the water. (thanks to /u/CW_Lightning) Ticket bleed is what wins/loses games, not kills; bleed is responsible for 60% of all lost…