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Rs2 New custom map: VNTE-Hoalu

Play it on POWERBITS GAMETEAM MIXED 60HZ | CUSTOM MAPS | PBSGAMETEAM.COM : 176.57.171.72:28700POWERBITS GAMETEAM MIXED 60HZ #2 | BEST MAPS | PBSGAMETEAM.COM 51.77.119.86:18030 https://cdn.battlemetrics.com/b/horizontal500x80px/5259694.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 https://cdn.battlemetrics.com/b/horizontal500x80px/6586686.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 VNTE-HoaLu is a Territories map that is out of the normal boundaries of the real war meant to be implemented for Multiplayer Campaign (if Tripwire chooses to involve North Vietnam). It's a work in progress, but it is currently a 5 point map that is a nigh-geographically definite recreation of a real world location in Ninh Binh Province, North Vietnam. 1:1. StoryThe US stages a mission with a small force to secure this tourist…

by Powerbits
07/06/2020

Developer Briefing #79 – One Year In Review!

Hey everyone, Welcome to Developer Briefing #79! This week marks Hell Let Loose's first anniversary since it launched into Steam Early Access. Time has been flying by and so much has changed since we first clashed on the frontline of Hurtgen Forest. To mark the occasion Lead Developer Max has stopped by to put together his thoughts and thanks to you, our community. Max has also taken the opportunity to look back at exactly how Hell Let Loose has grown and developed over the last six months, whilst also looking ahead to what the future holds. Oh and we're totally…

by Powerbits
06/06/2020

HLL:PBS VS BTS2 : PBS WINS 1-0

A Great and fast win for PBS! Well done! ATTENDEES: #_ATTENDEESLIST    You can already book the next war here: https://pbsgameteam.com/clanwars/ https://pbsgameteam.com/matches/pbs-vs-bst2/

by Powerbits
29/05/2020

HLL: Patch 11 – Live Now!

Play it at the PBS GAMETEAM'servers: POWERBITS GAMETEAM HLL | WWW.PBSGAMETEAM.COM  176.57.168.91:28100POWERBITS GAMETEAM HLL # 2 | WWW.PBSGAMETEAM.COM    176.57.168.206 https://cdn.battlemetrics.com/b/horizontal500x80px/3768658.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 https://cdn.battlemetrics.com/b/horizontal500x80px/5913453.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 Hi everyone! While we’re busy at work on Update 7 we wanted to get a release out to fix the persistent crashes and other issues present in Update 6 as soon as we can. Whilst Patch 11’s primary purpose is to address the crashes introduced by Update 6 it also targets as much low hanging fruit as possible. As a team, we’re currently working with military precision to achieve our Update 7 release goals. It is absolutely enormous…

by Powerbits
28/05/2020

Developer Briefing #77 – Patch 11, New Uniforms & More New Foy Details!

Hey everyone, Welcome to Developer Briefing #77! This week we're happy to be sharing with you the date for Patch 11, talking about what's next for your Uniform suggestions as well as revealing a new Uniform that's coming soon. We'll also be showing off a bit more of the revamped Foy that you'll be getting in Update 7... I'm going to hand things over to Max now as gives you his update from the team! An update from Max, Lead Developer Hi all, We’re currently hard at work on Update 7 - which is shaping up to easily be our…

by Powerbits
22/05/2020

RS2 CUSTOM MAP: BRIDGES OF BEN TRE

This map will be tested on our RS2 server 1: POWERBITS GAMETEAM MIXED 60HZ | BEST MAPS | PBSGAMETEAM.COM : 176.57.171.72:28700 https://cdn.battlemetrics.com/b/horizontal500x80px/5259694.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 It has been a long time, but we are finally back in Vietnam! I decided to play a few hours of RS2 Vietnam recently and I managed to get into a custom map that I have never played before... and lucky me, it actually went very well! Bridges of Ben Tre seems to have a mixed reception, but I had a blast in my first round! Breakthevices History: The Battle of Bến Tre took place during the Tet…

by Powerbits
15/05/2020

A first look at Unreal Engine 5

We’ve just released a first look at Unreal Engine 5. One of our goals in this next generation is to achieve photorealism on par with movie CG and real life, and put it within practical reach of development teams of all sizes through highly productive tools and content libraries.Introducing “Lumen in the Land of Nanite,” a real-time demo running live on PlayStation 5: This demo previews two of the new core technologies that will debut in Unreal Engine 5: Nanite virtualized micropolygon geometry frees artists to create as much geometric detail as the eye can see. Nanite virtualized geometry means…

by Powerbits
14/05/2020

PBS WON AGAINST PKKA =1-0

Today on the 75th anniversary of VE Day we also congratulate the PBS GAMETEAM! We won very well and very fast! Everybody did a fantastic job! Another victory in our warpage! https://pbsgameteam.com/matches/pbs-vs-hll-pl/ Here are the heroes of the victory: ATTENDEES: #_ATTENDEESLIST   

by Powerbits
08/05/2020

Bannerlord update e1.3.0

Greetings warriors of Calradia!Today, we are moving the current beta branch to our main Steam branch. Below you will find the original changes included in the beta branch, our previous hotfixes to the beta branch as well as some additional changes that we have done since.MainVersionsNative: e1.3.0SandboxCore: e1.3.0Sandbox: e1.3.0Storymode: e1.3.0CustomBattle: e1.3.0Latest Changes: Fixed a beta exclusive issue where newly created characters and other objects could get mixed up with each other. This created instability & possibly crashes. It was also responsible for broken companions and encyclopedia problems. The fix does not recover broken beta save games, but it should resolve…

by Powerbits
08/05/2020
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