CALL OF DUTY®️: MODERN WARFARE®️ II & WARZONE™️ 2.0 SEASON 03 PATCH NOTES
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CALL OF DUTY®️: MODERN WARFARE®️ II & WARZONE™️ 2.0 SEASON 03 PATCH NOTES
Season 03 is here and it’s anyone’s game! New Multiplayer Maps, the launch of Massive Resurgence, the arrival of Gunfight, and the return of two storied rivals is just some of what this action-packed update has to offer. https://youtu.be/C04Oj2yEynY A new season has arrived, and with it - new content and gameplay updates spanning Modern Warfare II and Warzone 2.0. Fan favorites Alejandro and Valeria have returned to settle the score. New modes including Massive Resurgence, Gunfight and Cranked are here, along with new multiplayer maps. Season 03 is anyone’s game! For the latest live issues tracking please refer to…
Arma Reforger | Mod Report #1
Welcome to the first Mod Report! Our aim is to bring information regarding mods and modding that can be valuable for the modding community. In this article, you can find information regarding improvements for Workbench, Blender upgrades, Arma Reforger Samples and modding resources, GitHub repositories updates, a tutorial for Weapon Animation, and more. Engine In this section, we want to share some snippets about what's happening with the Enfusion Engine. Keep in mind that not everything that's being showcased in this section is currently available in Arma Reforger, some upgrades will be delivered in future updates, and some might not even appear in Arma Reforger.…
Call of Duty®: Warzone™ 2.0 Tactical Overview
Call of Duty®: Warzone™ 2.0 Season 03 Tactical Overview Outplay Your Competition A squad-based mad dash for cash. An expansion of Resurgence to new locales. And a launch event where you can get special Weapon Blueprints and Operator Skins for a limited time. Season 03 is set to change Call of Duty®: Warzone™ 2.0 in a massive way, especially in DMZ, where Infinity Ward introduces several major additions in this update. For all other WarzoneTM modes, Raven Software brings a reintroduction of Plunder and several Resurgence modes to take place on Al Mazrah. This is everything you need to know…
MWII/WZ2: It’s Anyone’s Game in Season 03 – Launching April 12
The world of Call of Duty®: Modern Warfare® II is in chaos with a global power struggle playing out in plain sight. Task Force 141 is deep into the deadly border region between Urzikstan and Al Mazrah, uncovering an intercontinental ballistic missile primed for launch. South of the border in Al Mazrah, the group responsible for downing a plane over the DZ is still at large, as intel reports there is a new Blacksite and a mysterious facility within the region. Meanwhile, the dangerous conflict in DMZ is about to reach a new level, as Legion, White Lotus, Black Mous,…
HLL Developer Briefing #184 – Update 13.5 Out Now!
Hey everyone, Update 13.5 is now live, bringing with it a whole host of game improvements aimed to increase stability. For the console patch notes, please click here. Check out the full changelog below: Update 13.5 Changelog Play it on https://cdn.battlemetrics.com/b/horizontal500x80px/9601519.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 Connect: steam://connect/89.46.223.23:26652 https://cdn.battlemetrics.com/b/horizontal500x80px/9600477.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 Connect: steam://connect/89.46.223.23:26410 https://cdn.battlemetrics.com/b/horizontal500x80px/9604782.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 Connect: steam://connect/89.46.223.23:26894 HUD/UI Added a brand-new cinematic character selection frontend menu Added a new animated loading screen Updated credits  Hovering over the Russian Anti-tank loadouts reduces UI size in the Barracks Optimization Performance improvements to Kursk To further facilitate performance improvements, the following Easter eggs were removed: Teddy Bears Worm…
Developer Briefing #183 – 2023 Roadmap Reveal
Hey everyone, Thank you for joining us for the reveal of the 2023 roadmap! If you haven’t checked out the full video yet, you can watch the reveal below. https://youtu.be/DJqh61nfuTs 2023 Roadmap A Message From The Studio We’re so pleased to announce our ambitious 2023 roadmap for Hell Let Loose! We can’t wait for fans to jump in and play U13.5 on April 5th, as well as all the exciting updates we have planned this year. It’s been an awesome start to the year as we’ve built this new studio, defined the 2023 roadmap, and announced our plans to…
HLL ROADMAP REVEAL
Join the devs in the roadmap reveal at 17:00 CEST|UTC+2 https://youtu.be/DJqh61nfuTs
HLL: PBS WINS AGAINST 106 PZBRG 4-1| ECL
A Great start for PBS in the ECL wars with a 4-1 victory ! Congrats to the heroes of this war: CONFIRMED ATTENDEES: #_ATTENDEESLIST You can view the Stream here: https://pbsgameteam.com/matches/pbs-vs-106-pz/ You can find the logs here You can signup for the next war here or all coming wars here.
Arma Reforger Update 0.9.7.106
Attention soldiers, We're going to update the Steam and Xbox versions of the game. The game will be updated today, March 30th. There will be server downtime between 12:00 - 15:00 CET. 0.9.7.106 Changelog Added: Peaked cap for USSR hvt character Changed: Build support structure task disabled Changed: DamageManager.HandleDamage now takes instigator as a parameter instead of damageSource Fixed: Multiple cases where instigators would be reset before player death Fixed: Missing viewgeo of DoorFrame_MetalGate_04_Small Fixed: Crash on deleted Resource name of Behavior tree that was stored in BTmanager
ARMA REFORGER: DEV REPORT #16
ATTENTION Welcome to our next Dev Report! As you have noticed, there's been a prolonged pause since our last Dev Report. As we mentioned in our Year in 2022 Review, we are now focusing on fixing critical issues and releasing updates in chunks, both on our main and experimental applications, and we are set on continuing to do so. In this article, let's look at all the updates of the past months, Enfusion Blender tools upgrades, solutions to ghosts on our server browser, changes in logs savings, GUID crash reports, and more. INTELLIGENCE Starting with our first important communication of the year,…