HLL: Public Testing for Patch 14.3 is now open
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HLL: Public Testing for Patch 14.3 is now open
We're now live with Patch 14.3 over on the Public Testing app! Jump in any time from now until Monday to get hands on with the new environments, bug fixes, and improvements coming with Patch 14.3. Additional Content Hub As our additional content hub will be offline for this PTE, we thought we'd share a look at what you can expect once Patch 14.3 goes live! Squad Up Sunday Drop by the PTE on Sunday, August 20, 2023 4:00 PM and play live with members of the team and some of our wonderful War Correspondents as we stress-test Patch 14.3!…
Arma Reforger Changelog : 0.9.9.62
Attention Soldiers, Play it on 0.9.9.62 Changelog: Game Added: Missing controls for the player list Added: Conflict - Navmesh regeneration for buildings spawned automatically Added: Is Player Pending for Editable Characters are now replicated. Added: Layout Switching and Layered Placement for HUD Manager. Tweaked: Moved some of the optic-related parameters to WeaponOptic_Base prefab Tweaked: Rearranged the position of the new game materials related to personal protection - some of them were in the Core folder Tweaked: Added VestArmored_Base base prefab Tweaked: Added base prefab for PASGT vest Tweaked: M2 sights - are now in the folded state since we…
HLL Developer Briefing #193 – A Closer Look at The Practice Range
Hey everyone, Thanks for joining us for the dev interview that premiered on Saturday! RazBora and The Fresh Baked Goods did a fantastic job of capturing some more of your questions so we could go into depth around topics like the British rework, meta considerations, and future content. If you haven’t checked out the video yet, you can tune in here. https://youtu.be/yEuVZI1-lr8 In this week’s developer briefing, we’re going to take a closer look at the upcoming Practice Range! The Practice Range It has been designed for players who want to improve their aiming skills, better understand the building…
HLL Patch 14.2 Releasing 2PM BST | 3 PM CEST
Hey everyone, Patch 14.2 will be going live later today at 2pm BST! Guided by your feedback and our attempts to limit balancing issues, this patch will primarily be removing the increased player locomotion added with Update 14. Slowed and tested in our latest PTE session, the general consensus from players was that they felt player locomotion in the PTE session was better, however, we understand that some players felt the speeds were still too fast. In order to ensure we are striking a better balance, we want to continue testing the speed and will be holding a further PTE…
BATTLEBIT REMASTERED Update 2.0.0: Universal Healing, Map Reworks, New Vehicle & more!
New Weekly Update! A lot of changes in this one... A little bit of this, a little bit of that. Our latest update brings a wealth of changes to improve your time in BattleBit Remastered. While some may seem overdue, it was very important to us that we take our time with aspects that may alter the core gameplay. We poured over all of your feedback constantly, to provide what we hope you will find as healthy additions to the game. In short, you can expect faster progression, an additional healing method available to all classes, TWO new map reworks…
MW2 Strike Map Intel
In this sprawling urban center, there’s danger at every corner and enough traversable buildings to make you check both high and low when approaching the next objective. The map’s larger size provides ample opportunity to get into position before the fight begins. Will you move up in haste to bring the battle to the enemy right away, or melt into one of many power positions, waiting for the enemy to come stumbling into your line of sight? In this iconic 6v6 Core Multiplayer map – first released in the original Call of Duty ®  4: Modern Warfare ® and re-released…
MW2 SEASON 5
“Let’s unleash the beast, shall we?†SPOILER ALERT: This introduction continues the story of Call of Duty®: Modern Warfare® II to set the stage for Season 05. Commander Phillip Graves was presumed KIA during a ferocious tank battle during the Modern Warfare II Campaign, after turning on members of Task Force 141. Graves is alive. Even if Task Force 141 successfully secured the warhead as part of their RAID, Farah lost her brother — and AQ asset — Hadir . . . but not before he revealed that a greater threat is on the horizon. Unbeknownst to Price, Gaz, and…
HLL Developer Briefing #192 – Answering Your Questions!
Hey everyone, Thank you all for taking the time to ask your questions in the AMA last week! The team has been really eager to respond to as many as possible and will be looking to elaborate further during the dev podcast with RazBora and The Fresh Baked Goods, which will premiere over on Twitch, and on YouTube at 6pm BST on Saturday, 5th of August. Patch 14.2 PTE Session Thank you to those of you who have taken part and submitted feedback during the recent PTE session. We want to make sure these sessions, as well as the…
BATTLEBIT : Update 1.9.3: New Map & Mode | Future Plans Community servers!
Capture The Flag makes it debut in BattleBit Remastered today! - Classic CTF, this time with 254 Players! Week 5 Recap Here's what's happening, and what you should expect from BattleBit in the near future: Community Servers! Our primary focus this month is to work on bringing community servers into the mix and creating API access for server admins. This will allow them to customize server settings to their preference. Here's what you can expect from community servers (should server admins choose to host one): Sniper-only servers Pistol-only servers More competitive, hardcore servers More arcade-style, less milsim servers Flight…
Arma Reforger: Dev report 18
ATTENTION In this Dev Report, we're reviewing the Health System update and adding more details for you. We will also talk about the Scenario Framework trigger refactor, optic creation, Workshop issues, improvements in group AI logic, and more. Additionally, we will look at the upcoming features and plans, featuring an improved web workshop. INTELLIGENCE Before we start reviewing the latest updates, we would like to remind you to optimize your mods so they don't malfunction or break with the recent arrival of the Major Update. Refer to the Modding Update 0.9.9 for solutions. Starting with the Health System Major…