PBS ARMA SERVERS ARE LAUNCHED IN EUROPE AND USA!

 LATEST NEWS

PBS ARMA SERVERS ARE LAUNCHED IN EUROPE AND USA!

I am happy to say that Arma Reforger now has servers in Europe (Frankfurt) and the USA (New York)   PBS Has helped the devs in working the Experimental version and finaly releasing a stable version1! I also like the opportunity to thank the Arma admins for the hard work in recruiting people, helping the servers seeded and keeping the bad players in check! Thanks also to the PBS members and thanks to the devs who work closely with us and some are even becoming PBS members!   There is still allot of work, but its clear that PBS is…

by Powerbits
19/11/2023

Arma Reforger 1.0 is officially here!

  Play it on : POWERBITS GAMETEAM |LOW PING|120HZ| PBSGAMETEAM.COM With the completion of the features in the Ground Support Milestone, the addition of helicopters, and the total overhaul of the supply system, the core Arma Reforger feature set is now live. 1.0 encompasses the essence of Arma Reforger's gameplay: it's complex, it's fun to play, and the technical state has reached a level that we consider ready to leave Early Access. This is by no means the end of the game's development, and our team is working tirelessly to fulfill the plans according to the project's Roadmap.   https://youtu.be/OLUzmicMGw8…

by Powerbits
16/11/2023

ARMA REFORGE NEW UPDATE FOR EXPERIMENTAL SERVER

Play it on POWERBITS GAMETEAM |LOW PING|120HZ|EXPERIMENTAL|PBSGAMETEAM.COM Attention soldiers, We updated the Steam and Xbox Experimental applications of the game. 1.0.0.47 Changelog Game Fixed: Character would be teleported on top of each other if they ran into each other Controls Changed: Controls & Inputs - Gamepad - CharacterNextMuzzle reverted to RB+A Stability Fixed: Crash when damaging hitzones attached to colliders after a model swap. Fixed: Crash when neutralizing some sub-compositions from GM     Known Issues Game: Supply amount on bases is 0 after loading session save Players are unable to change stance after getting dragged from the vehicles when…

by Powerbits
13/11/2023

Lest we forget : Remembrance day!

  Remembrance Day (also known as Poppy Day owing to the tradition of wearing a remembrance poppy) is a memorial day observed in Commonwealth member states since the end of the First World War to honour armed forces members who have died in the line of duty. Following a tradition inaugurated by King George V in 1919, the day is also marked by war remembrances in many non-Commonwealth countries. In most countries, Remembrance Day is observed on 11 November to recall the end of First World War hostilities. Hostilities formally ended "at the 11th hour of the 11th day of the 11th month" of 1918, in accordance with the armistice signed by representatives…

by Powerbits
11/11/2023

ARMA REFORGER EXPERIMENTAL UPDATE

1.0.0.42 Changelog Game Changed: Rotors now take CollisionDamage at lower speeds Tweaked: Deployable radio exclusion zone for enemy bases; also enabled query for all bases, not just HQs Fixed: Character's locomotion animation speed hasn't respected movement change caused by collisions Fixed: Teleportation of character during paused simulation Fixed: Character's stance wouldn't reliably change when the character was colliding Fixed: Possible to toggle the flashlight while unconscious Fixed: Inventory is not closed when a character is deleted Fixed: Invisible supplies have collisions with projectiles and grenades Fixed: Empty groups on Game Master are no longer visible   AI Changed: Renamed AILimit…

by Powerbits
07/11/2023

BB: New Update

Play it on: https://cdn.battlemetrics.com/b/horizontal500x80px/23646046.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700   In this update: Unable to destroy claymores/mines, etc., has been fixed along with several other bugs related to this issue. The bug with weekly challenges not refreshing has been fixed. The glitch where the player's body teleports into the void when killed in a vehicle seat has been fixed. The inability to switch fire modes while interacting has been resolved. DustyDew has been completely remade. The new game mode similar to Battlefield 1's Operations, which was previously mentioned, is still under development. Aiming to release it either on weekdays or by next weekend. We are…

by Powerbits
05/11/2023

OHD Development Blog #38 [September 2023]

Hello everyone! Welcome to the thirty-eighth devblog for Operation: Harsh Doorstop. In this update, we will be reviewing the work that the team completed in the month of September 2023. Next Update Plans (continued) In the last devblog, we discussed the target release window for this next update being in early November, however, upon further discussion with the team and after reviewing some of the tasks that we wanted to finish for this update 4TQBM we decided that it would be better to take the extra time and push this window back a bit further. We are now looking at…

by Powerbits
29/10/2023

ARMA REFORGER EXPERIMENTAL: 1.0.0.29 Changelog

Play it on  POWERBITS GAMETEAM |LOW PING|120HZ|EXPERIMENTAL|PBSGAMETEAM.COM Attention soldiers, We updated the Steam and Xbox Experimental applications of the game.   1.0.0.29 Changelog Game Changed: Balanced helicopter damage. Increased CollisionDamage, reduced chance to light on fire, added driveShaft config and rotor_base prefab Changed: Disabled AI requesting at living quarters Fixed: TaskSystem - Tasks with unassigned faction throw VME on UpdateMapTaskIcon Fixed: Ragdoll and dead body position desyncs Fixed: Ragdoll LOD issues Fixed: Dead body teleportation Fixed: Invisible supplies have active collisions with players/vehicles Fixed: Supplies duplication Fixed: Support stations were not able to use supplies as the range was minimal…

by Powerbits
26/10/2023

Patch 14.4 Releases Today at 3pm CEST | UTC+2

Hey everyone, Patch 14.4 will be going live today, and will begin rolling out across console and PC from 2pm BST! Please read on to find the changelog for today’s patch. Hell Let Loose At TwitchCon Vegas   October 20th - 22nd We’ll be over at TwitchCon Vegas this weekend, where you’ll be able to head on over and play Hell Let Loose as part of a 100-player LAN, plus, we’ll be on the front page of Twitch from 5pm PDT - we hope to see you on the frontlines! Public Testing Feedback We want to continue to make sure…

by Powerbits
19/10/2023

ARMA REFORGER ROADMAP UPDATE

Since the launch of Reforger, our Dev Team has tirelessly chipped away at the ambitious Roadmap we initially laid out. Their hard work has resulted in the addition of features from the Ground Support Milestone, as well as other features from subsequent milestones. In some cases, they have implemented features not originally included in the Roadmap or extended the complexity of features beyond what was originally planned. As building a platform is an organic process, the team must constantly adapt to rapidly shifting requirements, and the exact timing of feature completion is very difficult to predict. While we are continuing…

by Powerbits
13/10/2023
Hit enter to search or ESC to close