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Forum Replies Created

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  • Author
    Posts
    • #45555
      13master
      Participant
      20

      But how do I get to this ‘Forum’ guys ?

    • #39517
      13master
      Participant
      20

      Kinda digging things up by replying to this – sorry?

      I had seen this video before and I understand it’s message. However, I have the strong feeling that almost as often, people are playing too passively? I wanna quote Ninjapulve on this, since he’s by far the most effective player I’ve ever played with and he manages the “shooter” part of the game way better than I ever could (unfortunately). When I played with him, he said something like “If you play aggresively, people won’t usually expect that and often you can get away with that”. Now, I’m not sure that also applies to regular players like me, or just to those casually headshotting you while you still struggle to get that crosshair even near their body (I remember last training :P). I am still struggling to find the right pace for myself.

      Mostly when I run into enemies, I am just too slow or inaccurate to nail those reactive shots that would make such a play valid – maybe that’s why I mostly focus on getting their flank and having a strategic advantage to begin with.

      On that side, I’ve been looking into that aim training website Glovey had posted last week. I’ve seen some improvements, but didn’t have the time yet to test if they had any impact ingame. Maybe I’ll just have to accept that I feel wayyy more at home at home at the strategic part of this awesome game. 🙂

      if anyone’s curious: https://aimtrainer.io/

    • #37765
      13master
      Participant
      20

      hmm not yet convinced the game will actually benefit from this tbh. Maybe if non-tank crew can enter it so it can serve as a transporter maybe for a small team to drop garrisons, nodes or recon squads in distant parts of the map. I don’t see the maps big enough for this to go very stealthy though. I’m expecting it to be more of a breaching vehicle a.k.a. too fast to hit with a rocket – and that would hurt immersion imho?

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