Ready or Not – 1.0: Hotfix #4 (Build 41925)

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    • #116747

       

      We’ve implemented general optimizations to enhance the overall game stability and performance. Additionally, we’ve made backend enhancements to ensure a smoother gaming experience for all players. Hotfix #4 also builds upon the object shadows optimization changes in Hotfix #3, resulting in even better overall performance for lighting.

       

      Bug Fixes

      • Fixed broken decals & missing textures on Streamer
      • Improved draw distance of assets across all levels

       

      Improvements

      • Enhanced dynamic lighting performance across all levels via shadow utilization per object
      • Improved LOD (level-of-details) of assets across the whole game
      • Optimized lighting volumetrics and shadows on Farm
      • General performance optimizations across the LSPD station
      • Reduced reflections and fixed environment visibility from shield glass

       

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