New updates for Steam and Xbox

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    • #89786

      Attention soldiers,

      We are going to update the Steam and Xbox versions of the game.

      The Steam version will be updated on Tuesday, June 7. There will be downtime of the servers between 12:00 – 15:00 CEST.

      The Xbox version will be updated on Wednesday, June 8. There will be downtime of the servers between 12:00 – 15:00 CEST.

      Arma Reforger 0.9.5.66 changelog:


      Game:
      Added: Spawned player protection
      Fixed: Compartments or Hit Zones may have been not initialized properly in some cases
      Fixed: Character heads clipping through the roof when climbing inside buildings
      Fixed: Vehicles which were left empty are now put to sleep to save performance
      Fixed: Vehicles would be left in undefined state if their driver’s game session terminated unexpectedly (“the flying vehicle” issue)
      Fixed: Various pathfinding and navmesh generation tweaks and crash fixes
      Fixed: Possible crash when releasing radio frequencies
      Fixed: Deploy menu wouldn’t close properly after deploy was requested
      Fixed: Camera when using weapons on tripods wasn’t aligned correctly
      Fixed: Items in inventory or arsenal was reshuffling when picked up
      Fixed: AIs could get stuck when performing some of the requests
      Fixed: Character could get pushed under the terrain
      Fixed: Camera shake no longer runs on headless build
      Fixed: Wrong LOD settings on some equipment
      Fixed: Building task no longer created outside of small bases
      Fixed: Players would not have a group after using “Quick Deploy” in faction screen
      Fixed: Quick bar could not be used on passenger seat
      Fixed: Game no longer tries to localize server names, can contain “#” now
      Fixed: Unenterable weapons
      Changed: Editable entity pipeline was made a part of game data to improve mudding workflow
      Changed: GM can no longer finish the scenario, it could result in undefined server state
      Changed: Base randomization
      Changed: XP bar reflects kills now
      Changed: Conflict HQ tents contain medical boxes now
      Tweaked: Zeroing on M249, RPK74, PKM, SVD, M21
      Tweaked: Latrine destruction
      Tweaked: M21 optics position
      Replication:
      Added: Authentication timeout added to ensure connections slots do not remain stuck in authenticating state due to unexpected backend issues
      Changed: Improved issues diagnostics
      Fixed: Animation state synchronization
      Engine:
      Fixed: Allow rendering on GPU adapters with no connected output (this should help mostly on mobile devices with multiple GPUs)
      Fixed: Crash when an incompatible material was selected
      Fixed: Particles could crash the game in certain situations
      Known issues:
      Base callsigns are not consistent between clients. Please use town names instead.
      Published at 07 June 2022

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