Reply To: Ideal squad

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#37860

The spray and pray approach is far from what I prefer, but everyone has their own style and preference. Disregarding the classes my ideal squad consists of players who can read the game, adapt and support the officer in completing a certain goal.

The squad must consists of players who are happy to swap between certain classes during the game based on the map, position and situation.
Rifle based, no SMG’s (which are peashooters and get overpowered by semi-automatic rifle anyway). Quality of quantity.

1. Officer – rifle

2. Support – rifle and support items win games (swap to Assault for smokes when needed)

3. AT – rifle and deals with tanks, repair stations, garrisons etc. (can build AT gun when needed)

4. Engineer – rifle, build nodes if needed and focus on killing tanks (swap to Assault for smokes when needed)

5. Rifleman – Ammobox to feed grenades and help out the AT/Engineer on dealing with tanks

6. Automatic Rifleman <-> MG – switch in between when needed

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