Reply To: Least fav role in game.

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Anonymous
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Rifleman is the only role which doesnt get my love. Its just cannon fodder and mobile ammo box. It needs to be able to build sandbags or barbed wire at the very minimum.

My 2p on Medics, we don’t have enough of them.
If your SL goes down, without a medic you lose momentum but with a medic you have a much better chance of reaching your objective.

In all the FPS games I’ve played where a medic class was available, it was one of the most important roles because you can revive the SL (+ others) and help them place new spawn points to keep driving the team forward. That was the role of medic in Squad and all the rest, follow the SL and dont lose sight of him.

A bit like the Supply and Engineer class in HLL.

Medics should be one of the most important roles in the game like the supply or engineer, I dont understand why HLL seems to lack the medic mentality that is prevalent in other team based FPS games.
As the US medic you get one of the best (if not the best) weapon for infantry so why not embrace it and save lives at the same time? I’ll admit the German Medic gets the short straw with the K98, nobody wants that at close quarters. Maybe if they gave the German medic the G43 people would play it more?

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