Category: LATEST NEWS
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ARMA REFORGER SMALL UPDATE Changelog 1.2.0.102
Attention Soldiers, We updated the game on both Steam and Xbox. Changelog 1.2.0.102 General Fixed: Incorrect recoil translation was applied to camera while aiming down sights of turret-mounted weapons Fixed: Max LOD prevention for opening door in vehicle Fixed: Automatic group join upon reconnect not respecting private groups Fixed: Cursor couldn't be moved on the map with a controller Fixed: Throwables sometimes drop on the ground at the thrower's feet, but are seen by clients as correctly thrown Fixed: Position of right M23 gun mount on armed UH-1 Fixed: Drag and dropping an item onto another in vicinity results in…
ARMA MINOR UPDATE 1.2.0.98
Changelog 1.2.0.98 General Fixed: Groups no longer randomly switching on spawn while Game Master is active Fixed: Vehicle UI not visible in third person Fixed: Character position desync when streaming in a character that is getting out of a turret Fixed: Interrupting weapon reload didn't cancel weapon animation Fixed: Magazine dropped during reload was invisible on client Fixed: Parts of the vest disappear when looted from dead body after moving some distance Fixed: Time to end ragdoll was using wrong default value Fixed: Flashlight spawned inside slots from prefab initialization were not attached correctly in replication hierarchy Fixed: Missing Remove…
Arma Reforger | 1.2.0.92 Update
Attention Soldiers, We updated the game on both Steam and Xbox. Changelog 1.2.0.92 General Changed: HDR Darkness and brightness limits, target brightness, and shutter limits by weather cycle Changed: Bleeding visible on the clothes will now get gradually more intense as the bleeding continues Changed: When creating streams for proxies, use an array holding all proxy nodes instead of traversing node hierarchy Changed: Increased callsign pool for FIA from 128 to 360 to prevent warnings from being spawned Tweaked: Fuse time on the colored flares is the same as on the white ones Fixed: Clothes would not update the replication…
Update 15.1 Hotfix | Changelog
Hello everyone, Update 15.1 Hotfix is now live on all platforms! Thanks for your patience whilst we actioned your feedback over the past week. We’ve made some changes to the UI, which shipped with some unintended oddities and bugs. We’re listening to your feedback and have unlocked the Mortain: Operation Lüttich Units DLC for use on all applicable US/GER maps. This change also applies to everyone that purchased the DLC prior to this hotifx. Please see the full changelog below: Bug Fixes: General The user cannot navigate the Appearance menu with Left-Right DPad until they use either Up-Down…
HLL Update 15.1 Changelog
Hello everyone, Update 15.1 is live on all platforms! This update includes a Night variant for Utah Beach, an Ohama Dusk variant; and new Control Skirmish variants for Carentan and Sainte-Mère-Église. The team has also worked on player onboarding enhancements to streamline your experience when learning about the inner workings of Hell Let Loose. We’ve also updated the Practice Range and introduced more Free and Paid DLC. Please read through our previous PTE blog for more info on the changes in 15.1: Evenement voor Hell Let Loosevr 14 juni 2024 Public Testing Environment | Patch 15.1 Hello everyone, And welcome…
ARMA REFORGER MINOR UPDATE | Changelog 1.2.0.76
Attention Soldiers, We updated the game on both Steam and Xbox. Changelog 1.2.0.76 General Changed: Charges spawned by game master are no longer armed by default Tweaked: Multiphase destruction for Sandbags Tweaked: Flare VFX adjustments Tweaked: Interactions with doors and gates by adding new physics setup for them Fixed: Depth of big lake Fixed: Unconscious state of Mi-8 navigator was using death animation instead of the unconscious one Fixed: No damage source in damage context for melee attacks Fixed: Projectile effect transform was sometimes not correct on the server when a client shoots a projectile Fixed: Custom accessibility config for…
4 NEW SERVERS FOR HLL !
We have 4 new HLL Gameservers that boast top-of-the-line hardware and network infrastructure, ensuring the best performance and reliability. Strategically located in Paris, London, and Frankfurt, our servers provide optimal connectivity and low latency for gamers across Europe! https://cdn.battlemetrics.com/b/horizontal500x80px/28206236.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 https://cdn.battlemetrics.com/b/horizontal500x80px/28208015.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 https://cdn.battlemetrics.com/b/horizontal500x80px/28206223.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 https://cdn.battlemetrics.com/b/horizontal500x80px/27653416.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 We like also to thank our sponsor : checkout https://qonzer.com/ Dedicated servers or True Game Server Hosting Driven by Performance, Transparency and Innovation! "
ARMA REFORGER MAJOR UPDATE 1.2
Attention Soldiers, Reinforcements have arrived! Just when you thought the frontline was reaching a stalemate, the Arma Reforger 1.2: Reinforcements update brings a host of new assets, features, and improvements that will assist you in your battlefield combat readiness. https://youtu.be/x4wUWzmY_Aw?si=kzDDSLObWAXdS9Ou AI Driving Until now, only humans could operate ground vehicles in Arma Reforger. AI soldiers can now drive, navigate road networks, and avoid obstacles, opening up a world of possibilities for both cooperative and competitive gameplay. AI can also lay down suppressive fire with vehicle weapons, decide which crew member should man the weapons, and reassign a different…
HLL Dev Brief #201 | Elsenborn Ridge
Commemorating the 80th anniversary of the D-Day Normandy beach landings Hello everyone, Today we commemorate the 80th anniversary of the D-Day Normandy beach landings – one of the most decisive and critical moments in 20th century history. Through sheer ambition and bravery, the Allies placed an immense, immovable force in occupied France. What makes D-Day Normandy Beach Landings impressive is that they were the largest seaborne-based land invasions of history combining various nations coming together under the Allied banner, and that they kept it secret during planning. In commemoration, we’re going to use today as an opportunity to reveal…
D-DAY 6 June “OPERATION OVERLORD”
During World War II (1939-1945), the Battle of Normandy, which lasted from June 1944 to August 1944, resulted in the Allied liberation of Western Europe from Nazi Germanys control. Codenamed Operation Overlord, the battle began on June 6, 1944, also known as D-Day, when some 156,000 American, British and Canadian forces landed on five beaches along a 50-mile stretch of the heavily fortified coast of Frances Normandy region. The invasion was one of the largest amphibious military assaults in history and required extensive planning. Prior to D-Day, the Allies conducted a large-scale deception campaign designed to mislead the Germans about…