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ARMA DEV REPORT 20
ATTENTION Welcome to another Dev Report! In this report, we'll delve into some recent changes introduced in our latest minor update. Moreover, we're excited to share insights into our ongoing projects as we step into the new year, providing a sneak peek into the upcoming Major Updates on our developmental roadmap. INTELLIGENCE Our first minor update of the year, update 1.0.0.95, primarily consisted of a massive batch of fixes and optimizations to increase stability and performance. While we know that the community is eager for new features and assets, we felt it was crucial to significantly improve the state of…
Squad 7.1 and Sanxian Island
Attention Squaddies, A few months back we spoke of the work we were doing on the next coming map for Squad, Sanxian Islands. Now we are happy to announce that Sanxian Islands will be coming with Squad 7.1 on February the 8th 2024! Sanxian Islands This island chain, resulting from volcanic activity, has been inhabited for several hundred years but in recent decades the two major islands in the north have seen expansive development. During the early 90’s a coal power plant was constructed powering a nearby mainland city. The Sanxian Islands hold great strategic importance in the Pacific…
ARMA REFORGER MINOR UPDATE 1.0.0.95 Changelog
Attention Soldiers, We updated the game on both Steam and Xbox. Visit our Dev Hub to read about Known Issues. You can help us to further improve the game by posting your feedback on the Feedback Tracker. 1.0.0.95 Changelog General Added: Random Weather Changes parameter in mission header Added: AI gets out and moves away from danger reaction when vehicle is on fire Added: All weapons have a tailored depth of field intensity when using Bokeh Added: New iteration of keyboard, mouse, and controller hints textures Changed: Significantly reduced secondary fire damage and removed impulses from them Changed: Increased the Fuel Support Station range of fuel…
ARMA REFORGER MINOR UPDATE 1.0.0.95 Changelog
Attention Soldiers, We updated the game on both Steam and Xbox. Visit our Dev Hub to read about Known Issues. You can help us to further improve the game by posting your feedback on the Feedback Tracker. 1.0.0.95 Changelog General Added: Random Weather Changes parameter in mission header Added: AI gets out and moves away from danger reaction when vehicle is on fire Added: All weapons have a tailored depth of field intensity when using Bokeh Added: New iteration of keyboard, mouse, and controller hints textures Changed: Significantly reduced secondary fire damage and removed impulses from them Changed: Increased the Fuel Support Station range of fuel…
HLL Patch 14.7 is Now Live!
Hello everyone, Play it on the PBS SERVERS! Patch 14.7 is now live on all platforms! This update is primarily focused on bug fixing and enhancing the in-game experience. This version also targets some of the crash issues that console players have been incurring. Up next is Patch 14.8 – a larger, content-heavy update that we’ll expand on in Dev Briefs soon. Thank you to everyone who participated in our Mortain PTE. The feedback has been invaluable, and we will be detailing what’s changed in the weeks ahead. Patch 14.7 Changelog General When disconnecting controller, players cannot…
A ENSHROUDED SERVER IS READY
On request we launched a Enshrouded coop server! Enshrouded is a co-op survival action RPG for up to 16 players, available in Early Access on Steam and GeForce Now! The game will later also be available on PS5 and Xbox S|X. Look for the POWERBITS GAMETEAM Server and have fun in our discord channel! Have fun https://youtu.be/BSSIH5L2liI?si=ltzcJaQgEDKH5rBk
ARMA EXPERIMENTAL 1.0.0.91
Attention Soldiers, We updated the Steam and Xbox Experimental applications of the game. 1.0.0.91 Changelog General Added: Random Weather Changes parameter in mission header Added: AI gets out & moves away from danger reaction when vehicle is on fire Added: All weapons have a tailored depth of field intensity when using Bokeh Added: New iteration of keyboard, mouse, and controller hints textures Changed: Increased the Fuel Support Station range of fuel pumps to make refueling with larger vehicles easier Changed: Radial menu items and visuals for better visibility Fixed: Dropping a gadget due to falling unconscious Fixed: Character could get stuck…
A PBS SQUAD SERVER IS ACTIVE IN PBS!
We have a new SQUAD Server active in our PBS server pool! Squad is also one of those games that screams teamplay and i am sure PBS will benifit from it! Soon we will ask you to help seed and organise a time to let us all game together! To let squad run very good its hosted on a 7950X3D with 128GB DDR5 and 2x 1.7 TB Nvme and ofcourse on super stable linux! Enjoy the server and pls add it to your favourites!
HLL Dev Brief Mortain | Weekend PTE Now Live!
First off, a huge welcome to our new players; our recent influx of players who've joined us on console and PC. It’s completely normal to be closing down your machine for the day after an abundance of deaths, compounded by disorientation and dubious reactions from veteran players. The first round of public testing for our new Warfare and Offensive map, Mortain, starts now! Taking place over the weekend, running until Monday 22 January, 11 am GMT. We loved seeing your excitement for Mortain’s reveal in our previous Dev Brief , so we’re opening the doors early for feedback. Mortain is…
2024 and Battlebit
Apologies for the late update. 2023 was an exciting year for us entering Early Access, but it was also a massive learning year for us as well. As we entered the new year we’ve been hard at work with a lot of new processes and updates. Roadmap update: BattleBit Remastered has chosen to stray away from using a roadmap at this time. This decision allows the development team the flexibility to address emerging priorities, respond to player feedback promptly, and make dynamic adjustments without being constrained by a predetermined timeline. We are working on a way to create a…