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MWII/WZ2: It’s Anyone’s Game in Season 03 – Launching April 12
The world of Call of Duty®: Modern Warfare® II is in chaos with a global power struggle playing out in plain sight. Task Force 141 is deep into the deadly border region between Urzikstan and Al Mazrah, uncovering an intercontinental ballistic missile primed for launch. South of the border in Al Mazrah, the group responsible for downing a plane over the DZ is still at large, as intel reports there is a new Blacksite and a mysterious facility within the region. Meanwhile, the dangerous conflict in DMZ is about to reach a new level, as Legion, White Lotus, Black Mous,…
HLL Developer Briefing #184 – Update 13.5 Out Now!
Hey everyone, Update 13.5 is now live, bringing with it a whole host of game improvements aimed to increase stability. For the console patch notes, please click here. Check out the full changelog below: Update 13.5 Changelog Play it on https://cdn.battlemetrics.com/b/horizontal500x80px/9601519.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 Connect: steam://connect/89.46.223.23:26652 https://cdn.battlemetrics.com/b/horizontal500x80px/9600477.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 Connect: steam://connect/89.46.223.23:26410 https://cdn.battlemetrics.com/b/horizontal500x80px/9604782.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 Connect: steam://connect/89.46.223.23:26894 HUD/UI Added a brand-new cinematic character selection frontend menu Added a new animated loading screen Updated credits  Hovering over the Russian Anti-tank loadouts reduces UI size in the Barracks Optimization Performance improvements to Kursk To further facilitate performance improvements, the following Easter eggs were removed: Teddy Bears Worm…
Developer Briefing #183 – 2023 Roadmap Reveal
Hey everyone, Thank you for joining us for the reveal of the 2023 roadmap! If you haven’t checked out the full video yet, you can watch the reveal below. https://youtu.be/DJqh61nfuTs 2023 Roadmap A Message From The Studio We’re so pleased to announce our ambitious 2023 roadmap for Hell Let Loose! We can’t wait for fans to jump in and play U13.5 on April 5th, as well as all the exciting updates we have planned this year. It’s been an awesome start to the year as we’ve built this new studio, defined the 2023 roadmap, and announced our plans to…
HLL ROADMAP REVEAL
Join the devs in the roadmap reveal at 17:00 CEST|UTC+2 https://youtu.be/DJqh61nfuTs
HLL: PBS WINS AGAINST 106 PZBRG 4-1| ECL
A Great start for PBS in the ECL wars with a 4-1 victory ! Congrats to the heroes of this war: CONFIRMED ATTENDEES: #_ATTENDEESLIST You can view the Stream here: https://pbsgameteam.com/matches/pbs-vs-106-pz/ You can find the logs here You can signup for the next war here or all coming wars here.
Arma Reforger Update 0.9.7.106
Attention soldiers, We're going to update the Steam and Xbox versions of the game. The game will be updated today, March 30th. There will be server downtime between 12:00 - 15:00 CET. 0.9.7.106 Changelog Added: Peaked cap for USSR hvt character Changed: Build support structure task disabled Changed: DamageManager.HandleDamage now takes instigator as a parameter instead of damageSource Fixed: Multiple cases where instigators would be reset before player death Fixed: Missing viewgeo of DoorFrame_MetalGate_04_Small Fixed: Crash on deleted Resource name of Behavior tree that was stored in BTmanager
ARMA REFORGER: DEV REPORT #16
ATTENTION Welcome to our next Dev Report! As you have noticed, there's been a prolonged pause since our last Dev Report. As we mentioned in our Year in 2022 Review, we are now focusing on fixing critical issues and releasing updates in chunks, both on our main and experimental applications, and we are set on continuing to do so. In this article, let's look at all the updates of the past months, Enfusion Blender tools upgrades, solutions to ghosts on our server browser, changes in logs savings, GUID crash reports, and more. INTELLIGENCE Starting with our first important communication of the year,…
OHD Development Blog #31 [February 2023]
Hello everyone! Welcome to the thirty-first devblog for Operation: Harsh Doorstop. In this update, we will be reviewing the work that the team completed in the month of February 2023. Updates on Cheat Prevention Tools Right now our work on cheat prevention tools is our top priority, and the main focus for our lead programmer. We are working as quickly as we can to begin rolling out a series of solutions and tools that should greatly 4NDD2 help to curb the amount of cheaters that are seen in the multiplayer servers (keep in mind we only have one programmer working…
Burning Lands: Sustainment Roles Intro & TrackIR Support
Hey everyone, We figured this would be a good time to introduce and dive into an intro of Sustainment Roles in the Burning Lands. These are one category of roles to play in Burning Lands. You can check out a full diagram of playable roles in our last developer brief. Here we will reveal and discuss their tasks and purposes on the battlefield. Before we begin, we’re also proud to announce that we’ve received support from NaturalPoint, to implement TrackIR and its features into the development of Burning Lands! We anticipate TrackIR will be an especially helpful tool to those who will be…
Arma Reforger Minor Update 0.9.7.102
Play it on µ Attention soldiers, We're going to update the Steam and Xbox versions of the game. The game will be updated today, March 23rd. There will be server downtime between 12:00 - 15:00 CET. Importantly, the 0.9.7.102 version is bringing a VFX update! You can watch the video below to see what the update includes, or just read the description. - 3D Particles with efficient physics Thanks to the upgraded technology of simple and effective particle physics, we've improved effects across the game, including destructions and ammo casings. Enjoy them in interaction with complex geometries. VFX Lights are…