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HLL : Developer Briefing #121 – Free Weekend Thanks & U10 Armor Overhaul!
The non April Fools edition! Hey everyone, Welcome to Dev Brief #121! This one is for real and not an April Fools joke, so stand easy! This week we're looking back at out most recent free weekend and looking forward to U10 with some initial information on our plans for the 'Armour Overhaul'. To take you through this I'll be handing over to Lead Developer Max! A Message From Max - Free Weekend & Armor Overhaul Before we begin we'd like to give a big thank you to everyone who tried Hell Let Loose over the weekend. Thanks to you,…
Rs2 New custom map : Phan Khang
Play it on: https://cdn.battlemetrics.com/b/horizontal500x80px/10505333.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 https://cdn.battlemetrics.com/b/horizontal500x80px/9834466.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 https://cdn.battlemetrics.com/b/horizontal500x80px/9834951.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 STEAM WORKSHOP LINK ARVN vs VC Features 1 Huey 8 Objectives Custom Meshes Weapon Pickups Special Thanks to Oakts, Nymets, Fa Ngum, RamboFlamingDart and PsychoPigeon for the models. Focused on updating previous objectives, defining them more / making them more grand. Update is aimed at making the choppers more of a focus, meaning typically there is only one mountable dshka and rpg for the defending team (VC). In exchange, the roles available on the attacking team (ARVN) have been shortened. The ultimate goal is to make roof top landings possible.
HLL Developer Briefing #120 – Introducing Heroes!
Hey everyone, We thought we'd take the opportunity today to share with you a new feature coming to Hell Let Loose that aims to further deepen the meta and highlight the importance of leadership on the frontline... An Introduction to Heroes Heroes will be coming to the frontline in Hell Let Loose! We’ve often thought about how we can deepen the meta around the leadership roles in the game. We know that many are keen for a push for authenticity, and to not dilute the core premise of the experience. As a result of this, we felt that Heroes…
Update 9 – Hotfix 2 Live Now!
We're pleased to share that Update 9 - Hotfix 2 is live now! It's short and sweet, so here's the deets: - Fixed a bug that prevented Japanese language from being accessible in-game. To access the Japanese language, open the game’s properties in steam and under the language tab select Japanese - Fixed a bug that blocked players from deploying after clicking on another unit’s outpost - Fixed a crash that occurred for all players on a server when an AT gun placed by a player that had died, left the server, or moved 500m away from the AT gun…
RS2 NEW MAP: OPERATION UTAH
Pay it on: https://cdn.battlemetrics.com/b/horizontal500x80px/9601519.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 https://cdn.battlemetrics.com/b/horizontal500x80px/9600477.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 https://cdn.battlemetrics.com/b/horizontal500x80px/9604782.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 Steam workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2366874289 History: Operation Utah was a US Marine Corps and Army of the Republic of Vietnam (ARVN) operation that took place northwest of Quảng Ngãi, lasting from 4–7 March 1966, during the Vietnam War. ollowing the conclusion of Operation Double Eagle, the ARVN 2nd Division received intelligence that the People's Army of Vietnam (PAVN) 21st Regiment had moved into the area northwest of Quảng Ngãi.The plan was for the ARVN 1st Airborne Battalion to secure a landing zone at Chau Nhai, 15 km northwest of Quảng Ngãi and the 2nd Battalion, 7th Marines…
Update 9 – Hotfix 1 Live Now!
PLAY IT ON https://cdn.battlemetrics.com/b/horizontal500x80px/9601519.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 https://cdn.battlemetrics.com/b/horizontal500x80px/9600477.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 https://cdn.battlemetrics.com/b/horizontal500x80px/9604782.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 Hey everyone, Thanks for jumping in to Update 9! It’s been exciting to see footage from the admin camera and melee, as well as read through the feedback - both positive and negative. As a result, the team has been hard at work since the release pinpointing feedback, aggregating it by severity and risk-of-fix and have worked with the team in QA to release a hotfix for the following issues. Update 9 - Hotfix 1 Patch Notes Fixed an issue that allowed the player to deselect their spawn point but still attempt to…
Update 9: Blood and Steel – Live Now!
PLAY IT ON https://cdn.battlemetrics.com/b/horizontal500x80px/9601519.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 https://cdn.battlemetrics.com/b/horizontal500x80px/9600477.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 https://cdn.battlemetrics.com/b/horizontal500x80px/9604782.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 Hey everyone, We're excited to announce that Update 9: Blood and Steel is live now! To give you an update on what the team are working on, as well as go through the full Changelog I'll be handing you over to Lead Developer Max! Update 9 Changelog Hi everyone, This year is a very busy one for the whole team and we’re very excited to release Update 9 - which brings with it a ton of long-requested features that we’ve been keen to bring into the game - melee, the MG34, Utah…
Update 9 – Now Releasing Tomorrow, March 23rd!
We're pleased to announce that Update 9: Blood and Steel will now be dropping tomorrow, March 23rd, at approximately 11am GMT! Battle draws near...
Developer Briefing #119 – Update 9 Announcement Date & Details!
Plus a first look at the Soviet Crewman... Hey everyone, Welcome to Dev Brief #119! This week we've been busy prepping for Update 9's imminent arrival so today's Brief is a bit shorter than usual. Hopefully today's news on Update 9 will more than make up for it... Update 9: Blood and Steel - Dropping March 25th We’re excited to announce that Update 9: Blood and Steel, will be dropping on the 25th of March. The team has been very hard at work on final bug fixes for the update - including actioning community feedback from the PTEs. Update 9:…